Search Issue Tracker
The '¥' (yen) key is not recognized when Japanese keyboard layout is used
How to reproduce:1. Open the “InputYen.zip“ project2. Open the “SampleScene“3. Open the On-Screen Keyboard on Windows4. Enter Play M... Read more
UI Toolkit Event Debugger window display mixed theme styles when Editor ...
Steps to reproduce:1. Create new Unity project2. Make sure Editor Theme is set to Light (Preferences > General > Editor Theme ... Read more
Selected “Max Log Lines” text is unreadable in UI Toolkit Event Debugger...
Steps to reproduce:1. Create new Unity project2. Make sure the Editor Theme is set to Light3. Open UI Toolkit Event Debugger (Window... Read more
Crash on GfxDeviceD3D12Base::DrawBuffersCommon when switching dynamic re...
Reproduction steps:1. Open the attached project "MinimalRepro"2. Open the “OutdoorScene“ Scene and wait for everything to load and c... Read more
Skybox appears as an outline around GameObject with heightmap and Quad m...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Click on “/Assets/... Read more
No minimum size on UI Toolkit Layout Debugger window
Steps to reproduce:1. Create a project2. Open UI Toolkit Layout Debugger (Window > UI Toolkit > Layout Debugger)3. Resize the ... Read more
Strikethrough appears on labels when reordering addressables labels
Reproduction steps:1. Open the attached “BugRepro” project2. Select the “Assets/Resources_moved/00065-1705418973.png” asset3. Open t... Read more
RadioButton.value cannot be set to true when initializing the radio buttons
How to reproduce:1. Open the “RadioCheckedBug.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the Game view Expect... Read more
Pressing “Goto next complex update” in UI Toolkit Layout Debugger throws...
Steps to reproduce:1. Create a project2. Open UI Toolkit Layout Debugger (Window > UI Toolkit > Layout Debugger)3. In Layout D... Read more
"Network Visualization" "Ownership" dropdown opens behind other tabs
How to reproduce:1. Create a new "MR Multiplayer Template" project2. Go to the Scene View and navigate to the "Network Visualization... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size