Search Issue Tracker
Feature Request
Votes
0
Found in
2021.3.50f1
2022.3.60f1
6000.0.45f1
6000.1.0b12
6000.2.0a8
Issue ID
UUM-101726
Regression
No
Selected “Max Log Lines” text is unreadable in UI Toolkit Event Debugger when Editor is set in Light Theme
*Steps to reproduce:*
1. Create new Unity project
2. Make sure the Editor Theme is set to Light
3. Open UI Toolkit Event Debugger (Window > UI Toolkit > Event Debugger)
4. In “Events Log” panel at the bottom find “Max Log Lines”
5. Select More menu (⋮)
6. In the menu select “Max Log Lines”
7. Click on “Max Log Lines” text
8. Observe the text in the UI Toolkit Event Debugger window
*Actual results:* “Max Log Lines” text is unreadable when selected
*Expected results:* “Max Log Lines” text is readable when selected
*Reproducible with versions:* 2021.3.50f1, 2022.3.60f1, 6000.0.45f1, 6000.1.0b12, 6000.2.0a8
*Tested on (OS):* MacBook Pro Sequoia 15.3.2 (Apple M1 Max)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "DateTime.Now" in the UK timezone does not adjust when the British Summer Time is active
- "Unsupported source texture format (7) in ComputeNextMipLevel" error is shown and the texture atlas is corrupted when the texture format "RGB Compressed ETC2 4bits" is selected
- HDRP Graphics "High Quality Line Rendering" is missing a documentation link
- HDRP Graphics "Screen Space Global Illumination" has a link to a wrong documentation
- OnParticleUpdateJobScheduled is never called when using ParticleSystem.Simulate() in FixedUpdate()
Resolution Note:
This is known and is tracked as a feature (Event Debugger is still experimental and needs to be completed)