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Crash on GfxDeviceD3D12Base::UpdateComputeResources when in the Play mode
Reproduction steps:1. Open the attached project "CrashRepro"2. Enter The Play mode3. Turn around and run Expected result: The Play m... Read more
Reverting prefab instance throws IndexOutOfRangeException
Steps to reproduce: 1. Open attached project2. Open scene "repro"3. In hierarchy select "GameObject" prefab instance4. Add any compo... Read more
Aim Constraint Rotation Offset has incorrect values when imported from FBX
How to reproduce:1. Open scene "AimOffset" from "FBXAimTests.zip"2. Open "mayaAxesTestXYZ.fbx" in Maya3. Open Maya Application Prefe... Read more
Error appears when undo the creation of prefab, which had transform comp...
Reproduction steps:1. Create new project.2. Create new gameobject.3. Drag it to project window to create prefab.4. Add rect transfor... Read more
Opening reference for Audio Importer opens missing page
Steps to reproduce: Open a Unity Project Drag the attached test-sfx.mp3 into your Asset Folder Select the imported audio file In the... Read more
[OpenXR] OpenXR plugin conflicts with InputSystem On-Screen Controls and...
Steps to reproduce:1. Open the attached user's project "InputSystemTest.zip"2. Make sure "Initialize XR on Startup" is enabled3. Ent... Read more
An entity with ShaderGraph material, Hybrid Renderer, SubScene is not re...
How to reproduce:1. Open attached project "DOESOURENTITYVERSIONWORK.zip" and scene "SampleScene"2. In Project window, select "Classi... Read more
Sprite Renderer image is changed when switching Mask Interaction and cha...
Reproduction steps:1. Open the attached “Test.zip” project2. Open the “Test” Scene3. Enter the Play mode4. Click on the “Switch Mask... Read more
Build fails with "Error: Failed to find entry-points" when building for UWP
How to reproduce:1. Open the attached project "bug.zip"2. Build the project for UWP Expected results: Build is successfulActual resu... Read more
[HDRP] Volumetric Fog flickers when using secondary Camera which renders...
How to reproduce:1. Open the attached project("HDRP_Flicker")2. Go to Scenes > SampleScene3. Move around in the Scene View Expect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation