Search Issue Tracker

0
votes
Won't Fix

Selection of the nodes in the Shader Graph has round corners when the no...

-

Jan 19, 2024

-

Version/s: 2021.3.34f1, 2022.3.17f1, 2023.2.7f1, 2023.3.0b4

How to reproduce:1. Create a new URP/HDRP project2. Create a Shader Graph3. In the Shader Graph add any node4. Hover the cursor over... Read more

0
votes
Fixed

GameObject's selection highlight rectangulates when texture is assigned ...

Graphics - General

-

Sep 18, 2019

-

Version/s: 2017.4.0f1, 2018.2.21f1, 2018.3.0b8

How to reproduce:1. Open the attached '185234-selection highlight.zip' project2. Open 'SampleScene' Scene3. Select 'Conifer_Needles_... Read more

2
votes
Fixed

An entity with ShaderGraph material, Hybrid Renderer, SubScene is not re...

Package: DOTS Hybrid Renderer

-

Jan 24, 2020

-

Version/s: 2019.3, 2020.1.0a20

How to reproduce:1. Open attached project "DOESOURENTITYVERSIONWORK.zip" and scene "SampleScene"2. In Project window, select "Classi... Read more

0
votes
Fixed
0
votes
Fixed

Startup Logs are missing in player logs when "Capture Startup logs" is e...

-

Apr 09, 2025

-

Version/s: 6000.0.46f1, 6000.1.0b14, 6000.2.0a8, 6000.3.0a1

Reproduction steps:1. Open the attached project "LogProblemProj"2. Enable “Capture Startup Logs“ (Edit > Project Settings > Pl... Read more

1
votes
Fixed

Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...

Graphics - General

-

Jan 06, 2016

-

Version/s: 5.4.0b1

Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more

0
votes
Won't Fix

[WP8.1] Serialization Weaver issue, failed to resolve a plugin assembly

WP8.1

-

Jul 02, 2015

-

Version/s: 5.1.0p1

To reproduce:1. Build attached project2. Notice exception in console Read more

0
votes
Fixed

[iOS] targetFrameRate targets 30fps when it's set to -1

iOS

-

Feb 12, 2015

-

Version/s: 5.0.0b22

To Reproduce: 1. Deploy the attached project.2. Observe the outputted frame rate. Read more

0
votes
Fix In Review

[Input System] The first touch position is always zero when using mouse ...

Package: Input System

-

May 15, 2021

-

Version/s: 1.4.2

Steps to reproduce:1. Open the user's attached project "Painter.zip"2. Navigate to Window-> Analysis -> Input Debugger3. Selec... Read more

0
votes
Fixed

[MacOS] Can interact with editor window without it coming into focus

MacOS

-

Dec 04, 2019

-

Version/s: 2020.1.0a15

If your editor window is unfocused, you can click on visible components and interact with the editor. It stays out of focus for a fe... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.