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Won't Fix
Votes
0
Found in
2021.3.34f1
2022.3.17f1
2023.2.7f1
2023.3.0b4
Issue ID
UUM-60995
Regression
No
Selection of the nodes in the Shader Graph has round corners when the node itself has sharp corners
How to reproduce:
1. Create a new URP/HDRP project
2. Create a Shader Graph
3. In the Shader Graph add any node
4. Hover the cursor over the node
5. Observe the selection of the node
Expected result: Selection of the node has sharp corners
Actual result: Selection of the node has round corners
Reproducible with: 2021.3.34f1, 2022.3.17f1, 2023.2.7f1, 2023.3.0b4
Reproduced on: macOS 13.6.3 (Intel)
Not reproducible on: No other environment tested
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Resolution Note:
We're working on a general refresh to our UI/UX. We appreciate the observation of the graphical inconsistency, but we won't address this as an individual issue.