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Won't Fix

Votes

0

Found in

2021.3.34f1

2022.3.17f1

2023.2.7f1

2023.3.0b4

Issue ID

UUM-60995

Regression

No

Selection of the nodes in the Shader Graph has round corners when the node itself has sharp corners

-

How to reproduce:
1. Create a new URP/HDRP project
2. Create a Shader Graph
3. In the Shader Graph add any node
4. Hover the cursor over the node
5. Observe the selection of the node

Expected result: Selection of the node has sharp corners
Actual result: Selection of the node has round corners

Reproducible with: 2021.3.34f1, 2022.3.17f1, 2023.2.7f1, 2023.3.0b4

Reproduced on: macOS 13.6.3 (Intel)
Not reproducible on: No other environment tested

  1. Resolution Note:

    We're working on a general refresh to our UI/UX. We appreciate the observation of the graphical inconsistency, but we won't address this as an individual issue.

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