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0
votes
Fixed

[IL2CPP] Assembly.GetType returns a nested Class when the nested Class i...

IL2CPP

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Apr 22, 2022

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Version/s: 2020.3, 2021.3, 2021.3.0f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "Case_1422119.zip" and load Scene "Assembly.GetType"2. Ensure IL2CPP is selected as ... Read more

0
votes
Active

Visual Effect Subgraph Operator asset does not open when a default empty...

Visual Effects

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Jan 21, 2026

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Version/s: 6000.0.66f1, 6000.3.5f1, 6000.4.0b5, 6000.5.0a5

Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Visual Effect Graph package (com.unity.vi... Read more

0
votes
Fixed

[Shuriken] Collider visualization does not scale to transform

Shuriken

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Feb 19, 2016

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Version/s: 5.4.0b7

Steps to reproduce: 1. Download and import attached project.2. Open scene: visualization3. Select particle system with name 'Blue' i... Read more

1
votes
Not Reproducible

Reverting prefab instance throws IndexOutOfRangeException

Asset and Scene Management

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Jan 24, 2017

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Version/s: 5.6.0b5

Steps to reproduce: 1. Open attached project2. Open scene "repro"3. In hierarchy select "GameObject" prefab instance4. Add any compo... Read more

3
votes
Fixed

[tvOS] "Menu" button on Siri Remote returns "Joystick1Button19" instead ...

tvOS

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Jan 28, 2020

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Version/s: 2018.4.16f1, 2019.2.18f1, 2019.3.0f5, 2020.1.0a11

How to reproduce:1. Build & Run the "tvOS_Input.zip" project for tvOS2. Press "Menu" button on the Siri Remote3. Check which but... Read more

0
votes
Fixed

Error appears when undo the creation of prefab, which had transform comp...

Scene Management

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May 18, 2017

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Version/s: 2017.1.0b6

Reproduction steps:1. Create new project.2. Create new gameobject.3. Drag it to project window to create prefab.4. Add rect transfor... Read more

0
votes
Duplicate

Session Information shows "Project Areas" and "Code Analysis Areas" item...

Project Auditor

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Jan 27, 2026

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Version/s: 6000.5.0a5

Steps to reproduce:1. Create new Unity project2. Open Project Auditor window (Window > Analysis > Project Auditor)3. In Projec... Read more

0
votes
Fixed

GameObjects are not pinged when using the new Hierarchy window

Hierarchy V2

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Dec 11, 2025

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Version/s: 6000.3.1f1, 6000.4.0b1, 6000.5.0a3

How to reproduce:1. Create and open a new project2. Enable the ‘Use new Hierarchy window' option in 'Edit -> Preferences -> Ge... Read more

0
votes
Fixed

Animation keyframes are always set to "Clamped Auto" when another option...

Mecanim Animation

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Jan 20, 2026

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Version/s: 6000.3.4f1, 6000.4.0b5, 6000.5.0a5

How to reproduce: Create and open a new project Create a new animation clip Attach it to any GameObject Create an animation strip an... Read more

1
votes
Fixed

[Mac] Crashes on __pthread_kill when opening a Script when there's no Vi...

Scripting

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Jul 31, 2019

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Version/s: 2019.2.0f1, 2019.3.0a1

How to reproduce:1. Open attached project2. Open any script from it Reproducible with: 2019.2.0f1, 2019.3.0a11(freezes)Not reproduci... Read more

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