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Project loading hangs when a Roslyn Analyzer is added to the project
Reproduction steps:1. Unzip the attached folders “Coinmaster_UnityPR_2022notex.zip” and “StyleCop.zip”2. Place “StyleCop” in the Ass... Read more
Inspector Window Tag Search Bar is not populated with the copy-pasted te...
Steps to reproduce:1. Create a new project2. In the Assets folder, create a new Material3. Copy its name “New Material”4. Open the “... Read more
Metal Editor Support should not appear in Player Settings on Windows ver...
Reproduction Steps:1. Go "Edit" -> "Project Settings" -> "Player".2. In Inspector, scroll down to the Rendering section.3. Obs... Read more
[Android] Crash when calling "Finish()" on an Android activity from a Un...
Reproduction steps:1. Download "UaaLExample" project or set-up Unity as a Library V2 (https://forum.unity.com/threads/integration-un... Read more
OnPreviewGUI method's background image is rendered grey instead of white...
How to reproduce:1. Open the attached 'TestPreviewRenderer2.zip' project2. Navigate Example -> GameObject Editor3. Observe that b... Read more
Slashes in External Script Editor dropdown treated as menu separators
Steps to reproduce: There are no particular reproduction steps. This issue appeared by accident because the Ubuntu installation of V... Read more
GetActiveBuildProfile can only be called from the main thread crash and ...
Steps to reproduce: Create a new project with URP Sample > com.unity.template.urp-sample. Once the project opens, open Build Prof... Read more
Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...
Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more
[WP8.1] Serialization Weaver issue, failed to resolve a plugin assembly
To reproduce:1. Build attached project2. Notice exception in console Read more
[iOS] targetFrameRate targets 30fps when it's set to -1
To Reproduce: 1. Deploy the attached project.2. Observe the outputted frame rate. Read more
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