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Prefabs using "Hybrid Convert To Entity" component are visible in the Ga...
How to reproduce:1. Open project "CubeGameView.zip"2. Enter Play Mode3. Observe the Game view Expected result: Cube is not in the Ga... Read more
Canvas keeps changing size when the Default UI Material preview is open ...
Reproduction steps:1. Open the attached "ReproProj" project2. Open "Assets/Scenes/OutdoorsScene" scene3. In the Hierarchy window, ex... Read more
[WindowsMR][XRSDK] Use primary window causes UWP standalone to not open ...
1. What happened 2. How we can reproduce it using the example you attached - open project- toggle use primary window on- toggle the ... Read more
VFX Shaders generate warnings when building a project
How to reproduce:1. Open the attached project “ShaderWarning”2. Build the project3. Observe the Console Expected result: There are n... Read more
Linux Build support is not available in the Editor even though its suppo...
"Linux" Build Support is not available in the Target Platform dropdown list in Build Settings Window and the Hub. Steps to Reproduce... Read more
Animation is not mirrored when toggling the 'Mirror animation' option in...
How to reproduce:1. Open the attached project2. Open the 'TestController.controller' in the Animator (by double-clicking on the Asse... Read more
[Linux] Asset Store "Open in Unity" button does not work
How to reproduce: Log in to the Asset Store on a browser Go to “My Assets“ Press the “Open in Unity“ button on any asset Expected re... Read more
Assembly.Load fails to load type of script in custom namespace when name...
To reproduce:1. Open attached project2. Open presets browser window via Window -> Pump Editor -> Presets Browser3. Toggle on "... Read more
[XR] Stereo rendering mode selection dropdown is unavailable for WMR in ...
Stereo rendering mode selection dropdown is unavailable for WMR in XR plugin management. Right now the only stereo rendering mode av... Read more
Physics.Processing and Director.ProcessFrame causing degraded performance
How to reproduce: 1. Open attached project2. Open scene test.unity3. Open the Profiler window4. Play the scene- Note how the frame t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Setting the Editor's UI Scaling to the 100% moves all tabs into the primary display
- "Importer(PrefabImporter) generated inconsistent result" warning when reimporting Prefab
- Setting the Editor UI scaling to 350% moves the Editor to the secondary display when at least two displays are used
- URP Editor and Player perform worse than identical Built-in projects
- NullReferenceException errors are thrown in the console when adding Custom Pass to Volume and Dynamic Resolution is enabled