Search Issue Tracker
Fixed
Fixed in 2022.3.21f1
Votes
9
Found in
2022.2.20f1
Issue ID
UUM-63694
Regression
Yes
Canvas keeps changing size when the Default UI Material preview is open and the mouse is moved
Reproduction steps:
1. Open the attached "ReproProj" project
2. Open "Assets/Scenes/OutdoorsScene" scene
3. In the Hierarchy window, expand the “Canvas” GameObject and click on the “Image” GameObject to open its' Inspector window
4. Change the preview to Default UI Material
5. Move the mouse around the Scene View or Game View and observe the results
Expected results: The Canvas does not flicker or change size
Actual results: The Canvas keeps changing size whenever the mouse is moved
Reproducible with: 2022.3.18f1, 2022.3.20f1
Not reproducible with: 2021.3.35f1, 2022.3.17f1, 2023.2.10f1, 2023.3.0b7
Reproducible on: Windows 11 Pro
Not reproducible on: No other environments tested
Notes:
- Not reproducible if only the Scene view and the Default UI Material preview are visible
- Reproducible when only the Game view and the Default UI Material preview are visible
- Reproducible with both Image and RawImage GameObjects
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor is stuck in an infinite reimport loop when a specific project is reloaded
- Editor gets stuck on the "Reloading Domain" window when the Play Mode is entered and exited a few times in a short period
- Undoing Animator Parameter name change breaks references to it
- Crash on BV4_OverlapBoxAll when moving in play mode
- Custom mesh water surface normal map fades out when Y Position increases
Add comment