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5
votes
Fixed

Input Fields share input on MacOS builds when using the Kana (Japanese) ...

MacOS

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Jun 26, 2021

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Version/s: 2018.4, 2019.4, 2019.4.28f1, 2020.3, 2021.2, 2022.1

Reproduction steps:1. Open the "InputField_Test.zip" project attached by the user2. "Build and Run" the project3. Have the "Japanese... Read more

0
votes
Fixed

Shaders: #pragma target with trailing comment is not recognized

Shaders (Legacy)

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Feb 27, 2015

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Version/s:

Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more

0
votes
Fixed

Error on async assets load

Asset Loading

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May 22, 2015

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Version/s: 5.1.0f2

To reproduce:1. Open GameLoader scene.2. Run custom builder in top of Editor menu. Build->Game build and select any temp folder (... Read more

0
votes
Won't Fix

Animator doesn't blend into the next Animation state properly when it st...

Mecanim Animation

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Jan 09, 2023

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Version/s: 2020.3.42f1, 2021.3.16f1, 2022.1.23f1, 2022.2.2f1, 2023.1.0a24

How to reproduce:1. Open the user-attached project “AnimatorBlendBug”2. Open the “SampleScene” scene3. Enter the Play Mode4. Press t... Read more

0
votes
By Design

[Android] UI overlaps throughout the screen on devices with Snapdragon S...

Mobile

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Jan 23, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b5, 2020.1

Repro steps:1. Open attached project2. Build and Run on Android3. Observe the display of the device Actual: UI is overlapping throug... Read more

0
votes
Third Party Issue

Enabling Batch Render Group API has negative impact on performance in XR...

XR SDK

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May 25, 2022

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Version/s: 2022.1.0b16, 2022.2.0a10, 2023.2.0a1, 2023.3.0a3

Reproduction steps:1. Open the user's attached project2. Enter Play mode3. Open Stats in the Game view and observe FPS4. Disable "To... Read more

0
votes
Fixed

[Input System] Action with no bindings in one scheme remains disabled in...

Package: Input System

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Oct 08, 2019

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Version/s: 1.0-preview

1. Create an .inputactions asset and add an action map to it.2. Add a control scheme for keyboard&mouse and a control scheme for... Read more

1
votes
Won't Fix

SettingsProvider.OnGUI API is called after OnDeactivate when exiting the...

Settings Window Framework

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Jun 03, 2022

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Version/s: 2020.3.30f1, 2021.2.14f1, 2022.1.0b10, 2022.2.0a7, 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Open the user's attached "SettingsProviderBug" project2. Open the "Edit -> Project Settings-> Test" window... Read more

0
votes
Fixed

[IMGUI] Warning icon in asset importer window is clipped

IMGUI

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Nov 29, 2019

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Version/s: 2019.3.0a3, 2020.1.0a15

Steps To Reproduce: 1. Create a new Project2. Window > General > Asset Store3. Search UI samples and click on Import4. On the ... Read more

0
votes
Fixed

[Cinemachine] Prefab editing spit errors in the console

Package: Cinemachine

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Jan 22, 2020

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Version/s: 2.5.0

Editing a prefab containing a VCam will log errors in the console. 1. Create a VCam in the scene2. Drag the VCam object into the pro... Read more

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