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[Burst Occlusion Culling] IndexOutOfRangeException Console Errors when B...
Steps to reproduce:1. Open the attached user's project "EntitiesGraphics_BOC_ConsoleErrors_2022_2_22f1.zip"2. Open the "SampleScene.... Read more
[Linux][Search] Sorting Order button is missing from the Search Window
Steps to reproduce:1. Open the advanced search by clicking the button to the right of the search bar in either the Project or the Hi... Read more
A character, symbol, or number is assigned to an empty char field when e...
How to reproduce:1. Open the user’s attached “My project.zip” project2. Add the “chartest” script to any GameObject3. Enter Play Mod... Read more
Reverting any volume override property results in an error
1) Open HDRP template (or any other project) 2) Change any volume property as in the video 3) Revert the property Error: ArgumentNul... Read more
[VFX] baseColorMap redefinition error in graph with Cube outputs
Steps to reproduce: 1) Open attached project 2) Open test scene 3) Open the VFX Graph present in the scene. Save it/recompile 4) Obs... Read more
Search: Search Sorting Order button doesn't work
Steps to reproduce: Create/open any project Click the "Global Search" button (Command + K) Find the "Changes Searches sorting order"... Read more
The <mark> tag is rendered above the text
While we are tackling this, we might want to look at adding the ability to choose the “rendering order” for other tags such as <u... Read more
[2023.2] Caret is not drawn in the Textfield of UI Toolkit “Text Field” ...
How to reproduce:1. Create a new project2. Go to Menu > Window > UI Toolkit > Samples3. Open the “Text Field” example4. Del... Read more
[Contextual Menus]: Menu items are displayed in different background col...
Steps to reproduce: Create a 3D project Add 3D Object -> Cube Window -> Search -> New Window Enter the search string "Cube"... Read more
[VFX] Weird graph connector glitches
Version tested: only trunk so far Steps to reproduce: 0) Start an empty HDRP project on affected Unity version 1) Import attached un... Read more
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