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0
votes
By Design

Debug.Log applies formatting for date and time in the DateTime struct wh...

Scripting

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Oct 07, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.19f1, 2022.2.0b10, 2023.1.0a13

Reproduction steps: Open attached “Debug.Log” project Open “Sample Scene” scene Enter the Play mode Expected result: Two dates in th... Read more

4
votes
Fixed

[XR] Stereo rendering mode selection dropdown is unavailable for WMR in ...

Package: Windows XR Plugin

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Jan 23, 2020

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Version/s: 3.0.0

Stereo rendering mode selection dropdown is unavailable for WMR in XR plugin management. Right now the only stereo rendering mode av... Read more

0
votes
Fixed

Space can not be changed in ShaderGraph Output Inspector

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Aug 14, 2025

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Version/s: 6000.3.0a6, 6000.4.0a1

Steps to reproduce: Import the attached VFX Select Particle SG Quad Output In the Inspector, try to change Space from Local To World... Read more

0
votes
In Progress

“NullReferenceException” error and warnings thrown then opening Addressa...

Content Build

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Nov 04, 2025

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Version/s: 6000.4.0a2, 6000.4.0a4

Steps to reproduce:1. Create new Unity project2. Install Addressables package via Package Manager3. Open “Addressables Report” windo... Read more

0
votes
Fixed

Happy Harvest character skeleton is broken in build

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Dec 17, 2024

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Version/s: 6000.1.0a9

Steps to reproduce: Create a new 2D URP project and import Happy Harvest. Build and Run the project. Actual results: Character limbs... Read more

0
votes
Fixed

[ARCore][Android] Application crashes when exiting the app

XR SDK

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Nov 07, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b4, 2020.1

Repro steps:1. Open QA attached project "repro_1197049"2. Build and Run the HelloAR scene on Android3. After the app launches press ... Read more

1
votes
Not Reproducible

[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle

Progressive Lightmapper

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Jan 11, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more

0
votes
Fixed

[Profiler] Timelines have unnecessary inpector components for null threads

Profiling

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Jun 30, 2015

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Version/s: 5.2.0a4

Project Steps: 1. Play scene "Test".2. Open profiler->Timeline.3. Notice there are additional empty thread slots, that only takes... Read more

0
votes
Fixed

Editor hangs when GameObject is dragged down and released when blue line...

Scene Management

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Aug 01, 2022

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Version/s: 2022.2.0b3, 2023.1.0a5

1. Create a new project2. Create a scene3. Add a GameObject to the scene4. Drag it down and release when a blue line appearsResult: ... Read more

0
votes
Won't Fix

Editor hangs when constantly pasting a long string into the Parameter or...

Mecanim Animation

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Sep 05, 2025

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Version/s: 2022.3.66f1, 6000.0.57f1, 6000.2.4f1, 6000.3.0b1

Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new GameObject (GameObject > 3D Object &g... Read more

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