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Modifying any file in the Assets folder breaks DrawMeshInstancedIndirect...
Reproduction steps:1. Open user-submitted project2. Open scene Level 1 in the Scenes folder3. Enter Play Mode4. Open Assets/some_tex... Read more
Discrepancies in the styling are present when using a TSS file instead o...
Reproduction steps:1. Open the attached project "ReproProj"2. In the toolbar, select Herve > Open Dialogue Editor3. Observe the H... Read more
The Blackboards Attribute list scrolls down to the bottom and the Custom...
Steps to reproduce: Open any Project with the VFX Graph installed Create any VFX Graph Template and open it Open the Blackboard and ... Read more
Inconsistent collisions when colliding with surfaces made of one collide...
Reproduction steps: 1. Open the "Inconsistent collisions case_675247" project that I've attached.2. Open and play the "TestScene" sc... Read more
Camera.targetTexture is respecting Camera rect
Steps:1. Open attached project2. Open SampleScene, hit play3. On ProjectView, select the RenderTexture asset4. On inspector, observe... Read more
Crash on "GetGfxDevice() should only be called from main thread" when lo...
How to reproduce:1. Open attached project2. Build and Run Reproducible with: 2018.4.5f1, 2019.1.12f1, 2019.2.0b9Not reproducible wit... Read more
Cannot report Bug in 2019.3.0f5 when using Mac Editor
Steps to reproduce:1. Open Unity 2019.3.0f5 Editor2. Click Help -> Report a Bug... Expected result: Bug reporter opens upActual r... Read more
Black artifacts appear in the Scene view when moving the mouse with the ...
Reproduction steps:1. Open the attached "IN-91610" project2. Make sure Scene and Device Simulator windows are both open3. Move the m... Read more
'MecanimDataWasBuilt()' assert after opening project
Steps to reproduce: 1. Open attached project2. Notice Assertion failed: Assertion failed on expression: 'MecanimDataWasBuilt()' in c... Read more
"Optimal" Anim.Compression removes anim after 1 sec
1. What happenedAfter applying Optimal anim compression, I lose all animation after 1 second. 2. How we can reproduce it using the e... Read more
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