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0
votes
Fixed

[SubGraph] Block Subgraphs don't clear their UI when set to none.

Package: Visual Effect Graph

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Jan 21, 2020

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Version/s: 7.1.8

Repro steps:1. Within a VFX context, create an Empty Subgraph Block2. Select it and assign a subgraph block from the inspector that ... Read more

1
votes
Duplicate

Array new values are not saved when changing in the Inspector window

IMGUI Framework

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Jul 18, 2022

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Version/s: 2021.3.5f1, 2022.2.0a17, 2023.1.0a2, 2023.2.0a1

To reproduce:1. Open the project “InspectorBug”2. Select “Test” GameObject3. In the Inspector expand “Test (Script)”4. Change values... Read more

0
votes
Fixed

Line Renderer Edit Points Scene View gizmo is not updated when a Point i...

Scene/Game View

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Sep 08, 2020

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Version/s: 2019.3.0f1, 2019.4.9f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "line bug"2. Open the Scene named "bug" and select the Line object in Hierarchy3... Read more

0
votes
Active

Script with Errors is created in Example Package Sample when creating a ...

Packman

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Jan 08, 2026

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Version/s: 6000.3.3f1, 6000.4.0b4, 6000.5.0a4

Steps to reproduce: Open any Project and download the attached Unity Package Open the Package Manager and click the "+" button in th... Read more

0
votes
Not Reproducible

Crash in Build: UnityPlayer.dll!SharedObjectFactory<ShaderPropertySheet>...

Shader System

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Aug 11, 2020

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Version/s: 2019.3, 2019.3.9f1

How to reproduce:1. Open the build2. Enter tutorial (after opening credits)3. After the tutorial is loaded, press ALT + R to reload ... Read more

0
votes
Fixed

Editor freezes when closing the Preset window on Terrain data

Terrain

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May 21, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.10f1

How to reproduce:1. Open a new project2. Create a new Terrain GameObject in the Hierarchy window (Right-click -&gt; 3D Object -&gt; ... Read more

0
votes
Fixed

Color of baked Lightmaps is incorrect when a Material with Emission is p...

Progressive Lightmapper

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.4f1, 2022.2.0a16, 2023.1.0a1

How to reproduce:1. Open the user-submitted project2. Open the scene "Scene" (Assets/Scene.unity)3. In the Project window, select th... Read more

1
votes
Fixed

Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...

Scene Management

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Jan 10, 2020

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Version/s: 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (ForDebugging.zip)2. Open the SampleScene3. Enter Play Mode4. Click the 'Save' UI bu... Read more

0
votes
Won't Fix

Reverting all overrides in a Prefab Variant creates unrevertible changes...

Scene Management

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Feb 12, 2025

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Version/s: 2022.3.58f1, 6000.0.38f1, 6000.1.0b6, 6000.2.0a3, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “PrefabOverrideBug” project2. Open the “Assets/PrefabVariant” Prefab3. In the Inspector, ope... Read more

0
votes
Fixed

[IL2CPP-GarbageCollector] Changing GCMode might permanently disable GC i...

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Feb 18, 2025

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Version/s: 2022.3.59f1

Reproduction steps:1. Open the attached “TestGCMode.zip” project2. Make sure the “Architecture” is set to “Apple silicon“ and “Devel... Read more

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