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0
votes
Fixed

"Invalid allocation label..." errors in the Console when compiling using...

Package: Burst

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Aug 23, 2022

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Version/s: 1.7.3, 1.8.0-pre.2

Reproduction steps: Open the attached project Open the “/Assets/Scenes/SingleRobot.unity” Scene Enter the Play Mode Observe the Cons... Read more

1
votes
Won't Fix

Calling AssetDatabase.ImportPackage() crashes the Editor when implemente...

Asset and Scene Management

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Jan 05, 2017

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Version/s: 5.5.0p3

Steps to reproduce:1. Open the attached project (ImportPackage Test.zip)2. Open Assets/Editor/ImportPackageTest.cs and comment line ... Read more

0
votes
Fixed

[Test Runner] Test Runner window pops out from where ever it is docked, ...

Package: Test-Framework

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May 30, 2019

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Version/s: 1.0.11

When opening the Test Runner window it calls `s_Instance.Close();` if the window has been initialised already. This causes the windo... Read more

0
votes
By Design

Editor creates multiple processes when Parallel Import is disabled

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Oct 04, 2022

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Version/s: 2020.3.40f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11

Reproduction steps: Open the attached project(“ImportTasks.zip“) Open Assets/Cube Change Cubes transform value Save changes Observe ... Read more

0
votes
Fixed

Analytics package reports errors with absolute path

Package: Analytics

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Dec 03, 2019

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Version/s: 3.3.4

How to reproduce:1. Create a new project2. Install Analytics package3. Try to produce an error related to Analytics package Expected... Read more

2
votes
Fixed

Adding a Node takes a lot of time when Shader Graph contains a lot of Nodes

Package: Shader Graph

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Jun 09, 2023

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Version/s: 14.0.8, 15.0.6, 16.0.2

Reproduction steps:1. Open the attached “ASDQWE” project2. In the Project Window, select the “Assets/FlowFire/08. Tex Shader Extra/S... Read more

0
votes
Won't Fix

PointerEventData.pointEnter is always null when Cursor.lockState = Curso...

UI

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Jan 13, 2017

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Version/s: 5.5.0p4

Steps to reproduce:1. Open attached project2. Open "_root" scene3. Enter play mode4. Click on Game View and hover over the Button5. ... Read more

0
votes
Fixed

The Windows standalone player has a default SynchronizationContext set

Mono

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Jun 23, 2015

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Version/s: 5.0.0b21

To reproduce:1. Create a new Unity project.2. Add a script to a game object with this code:void Awake(){if (System.Threading.Synchro... Read more

2
votes
By Design

Strange square-like shadows appear in the editor on Unity 5

Shadows/Lights

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Feb 20, 2015

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Version/s: 5.0.0f3

- Import the attached project (from ReproProject.zip - Unity 4.6 compatible)- Open 0 - Main Scene and press Play- Select New Game fr... Read more

0
votes
By Design

All terrain brushes are Read-Only, and the sliders are missing

Terrain

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Feb 04, 2022

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Version/s: 2022.1.0b4

Steps:1. Open editor2. Right click in Hierarchy3. Choose 3D object, then Terrain4. Add terrain tools in Package Manager5. View previ... Read more

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