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[5.6] Build crashes while unloading scenes asynchronously and loading th...
Repro steps: 1. Open the "MinimalReproProject" project and build it for Windows (Development Build and Script Debugging enabled)2. P... Read more
Crash in ApiGLES::CheckFramebuffer on ATI Radeon HD 4770 when forcing gl...
Machine is available via http://confluence.hq.unity3d.com/display/DEV/QA+Physical+Lab To reproduce:1. Connect to specified machine2.... Read more
Creating new VS graph drop down options are not highlighted
How to reproduce:1. Open new project with VS package2. Under Window>Visual Scripting Graph3. Click arrow on the right side of Cre... Read more
Crash on: ModelImporter::InstantiateImportNode when reimporting SketchUp...
To reproduce:1. Download and open attached project;2. Re-import "Villa Savoye 2013" sketchUp Actual result:Unity editor crashesExpec... Read more
Unity Hub crashes when running on Amazon EC2 Mac Instance
Steps to reproduce:1. Run Mac on AWS (https://docs.aws.amazon.com/AWSEC2/latest/UserGuide/ec2-mac-instances.html)2. Download and ins... Read more
worldPos not set in standard shader if SHADER_API_D3D11 is defined
Reproduction steps: 1. Open the attached project2. Make sure D3D9 is target graphics API3. Observe the scene4. Change target graphic... Read more
[GoogleVR] Application crashes when disabling, then re-enabling VR mode
[GoogleVR] Application crashes when disabling, then re-enabling VR mode 1. What happenedDaydream and Cardboard applications crash af... Read more
Compute Shader compilation error is thrown when creating a new HDRP project
How to reproduce:1. Create a new project with HDRP template2. Open the Console window Expected result: No Console errors are thrown,... Read more
Managed Memory table "A - B" icon clips into the sort icon of column "B"...
Reproduction steps:1. Create a new project and install the Memory Profiler package2. Open the Memory Profiler window (Window > An... Read more
[iOS] Wireless MFI controller input is not detected until the Applicatio...
Steps to reproduce:1. Open project in "project.zip"2. Build for iOS3. Connect a supported MFI controller to an iOS device (tested wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
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- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled