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Aim Constraint Rotation Offset has incorrect values when imported from FBX
How to reproduce:1. Open scene "AimOffset" from "FBXAimTests.zip"2. Open "mayaAxesTestXYZ.fbx" in Maya3. Open Maya Application Prefe... Read more
Canvas scaling does not update when scaling Camera in orthographic mode
To reproduce:1. Open the scene2. Change "Size" field in orthographic camera3. Notice how canvas size does not change in Scene view (... Read more
[WindowsMR][XRSDK] Use primary window causes UWP standalone to not open ...
1. What happened 2. How we can reproduce it using the example you attached - open project- toggle use primary window on- toggle the ... Read more
White lines appear in the Game view when the Camera moves and the "Sprit...
How to reproduce:1. Open the attached project “WhiteLinesRepro“2. Open the “MissionScene“ Scene3. Enter Play Mode4. Hover the mouse ... Read more
Before and after the video is played there's a black frame when Handheld...
Reproduction steps:1. Open the attached project2. Build and run the project on Android device3. Notice that before and after the vid... Read more
Texture.nonStreamingTextureMemory value does not update when QualitySett...
How to reproduce:1. Open the attached “IN-83426“ project2. Open the “SampleScene” Scene3. Enter Play Mode4. In the Game screen, obse... Read more
Loading animations are hitching or stopping when using "SceneManager.Loa...
Reproduction steps:1. Open the attached “IN-89627” project2. Open the Build Settings window (File > Build Setting)3. Build and Ru... Read more
[Hub] Tutorial Project summaries advise to set preferred Editor to 2019....
Reproduction steps:1. Open Unity Hub2. Open "Learn" window and choose "Tutorial Projects" category Expected result: Tutorial Project... Read more
-profiler-maxusedmemory cmdline option doesn't work
-profiler-maxusedmemory has no effect in standalone player builds. This prevents users to configure optimal value to maintain the lo... Read more
Animation events trigger twice when using blend trees with non-zero weights
Reproduction steps:1. Open the attached “repro_IN-90638“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open