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8
votes
Duplicate

[HDRP][macOS] Depth of Field effect becomes black in Game view when Focu...

HD RP

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Feb 04, 2020

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Version/s: 2019.3.0b6, 2019.3.0f6, 2020.1

Reproduction steps:1. Create an HDRP project2. In the Hierarchy window select "Post Process Volume" GameObject3. In the Inspector wi... Read more

0
votes
Fixed

[UIElements] Border radius specified in percent varies with parent size

UI Toolkit

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Jun 14, 2019

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Version/s: 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Open attached project "BorderChangesWhenParentResizes.zip"2. Open the Test window ("Bug" > "Test")3. Resize t... Read more

0
votes
Fixed

Unity Version Control window icon is blurry and pixelated

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Oct 17, 2025

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Version/s: 6000.3.0b7

Steps to reproduce: Create a project Check the "Unity version Control" icon in the toolbar Check the "Unity Version Control" icon in... Read more

0
votes
Fixed

[ECS]Editor crashes when executing BuildPipeline.BuildPlayer

Package: Entity Component System (ECS)

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Feb 27, 2023

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Version/s: 1.0.0

Reproduction steps:1. Open the attached project “Crasher”2. Run the script via the navigation bar: Crash > Crash it Expected resu... Read more

0
votes
Fixed

Compute shaders get included to every Assembly-CSharp-* project that has...

CodeEditors

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Feb 29, 2016

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Version/s: 5.3.3p2

Compute shaders get included to every Assembly-CSharp-* project that has at least one single script in it. If there are no scripts i... Read more

0
votes
Fixed

Compute Shader compilation error is thrown when creating a new HDRP project

Package: SRP HD Template

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Jan 08, 2020

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Version/s: 7.1.1

How to reproduce:1. Create a new project with HDRP template2. Open the Console window Expected result: No Console errors are thrown,... Read more

0
votes
Won't Fix

Rendering Debugger - “Go to Section” does nothing

Graphics Debugging Tools

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Oct 22, 2025

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Version/s: 6000.0.60f1, 6000.2.9f1, 6000.3.0b7, 6000.4.0a3, 6000.5.0a1

Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Rendering Debugger window (Window > Analy... Read more

0
votes
Fixed

[Tilemap] Crash when upgrading project to newer version of URP

Package: 2D Render Pipeline

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Jan 09, 2020

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Version/s: 7.1.6

After upgrading Pixel Perfect Adventures from 2019.3.0b8 (URP 7.1.6) to 2019.3.0f4 (URP 7.1.7), the first time i open a scene with a... Read more

1
votes
Fixed

A glare from the Light Placement Tool is visible when the Main Camera is...

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Jul 30, 2025

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Version/s: 6000.0.54f1, 6000.1.14f1, 6000.2.0b12, 6000.3.0a3, 6000.4.0a1

How to reproduce:1. Open the attached “IN-109421” project2. Open the “SampleScene”3. Dock the Scene and Game view next to each other... Read more

0
votes
Fixed

Using TryDequeue on an empty NativeQueue stops the queue from receiving ...

Package: Unity Native Collections

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Jul 31, 2019

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Version/s: 0.1.0

How to reproduce:1. Open the attached "NativeQueue Test.zip" project2. Open "SampleScene"3. Enter Play mode and inspect the console ... Read more

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