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[iOS][VideoPlayer] H264 codec video is not forwarded to tapped place in ...
How to reproduce:1. Open the attached "[Video] NewVideoPlayer.zip" project2. Build and run the project on the mobile device3. Click ... Read more
[HDRP] Volumetric Fog flickers when using secondary Camera which renders...
How to reproduce:1. Open the attached project("HDRP_Flicker")2. Go to Scenes > SampleScene3. Move around in the Scene View Expect... Read more
[Input System] Sample Projects have missing script references
Reproduction steps:1. Open "1190598" project2. Select "UICanvas" and notice that it has a missing script reference3. Select "Default... Read more
Timeline Asset is selected after File New
The Timeline Asset is selected and displayed in the Timeline window after a File > New operation.This is not only wrong, but very... Read more
[General] Terminate Unity Player is never executed when an infinite loop...
Reproduction steps:1. Open the attached project "ReproProj"2. Build and Run3. Attempt to close the Player Expected result: The Playe... Read more
[Preset] Dropdown icons for the properties under "Mesh Renderer" preset ...
All properties dropdown icons are missing when preset of "Mesh Renderer" is created, refer attached screenshot. Steps to repro:1. Cr... Read more
Toggling the "Spatialize" flag on and off on a playing audio source caus...
How to reproduce:1. Open the attached “OnAudioFilterReadTest_2020-3-37” project2. Open the “SampleScene”3. Select the “SimpleRepro” ... Read more
Incremental build pipeline recognizes Visual Studio 2022 as "VS[Unknown]"
It can be seen in the build log: [539/547 4s] C_Win64_VS[UNKNOWN] Library/Bee/artifacts/WinPlayerBuildProgram/6h2wl/yrwq_System1.obj... Read more
Match content on subtimeline clip with a newly created subtimeline with ...
Steps to Repro :1) Create an empty timeline (that will be the main timeline).2) Create a control track.3) Create another timeline us... Read more
Pixar's HumanFemale.keepAlive mesh breaks when materials have been impor...
Pixar's HumanFemale.keepAlive mesh breaks on animation play when imported using "Import Display Color" setting Repro steps from Nico... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved