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0
votes
Fixed

[Hub] Can trigger multiple concurrent Hub installations of the same edit...

Hub

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Nov 12, 2019

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Version/s:

[Hub] Can trigger multiple concurrent Hub installations of the same editor version via Hub link When using Hublinks to install Unity... Read more

0
votes
Won't Fix

[Shader Graph] Entries list sections overlapped with each other in Enum ...

Package: Shader Graph

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Jan 07, 2020

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Version/s: 7.1.7, 7.1.5, 7.1.1

Display Name & Reference Suffix sections are overlapped with each other in Entries under Enum / Material Quality keywords while ... Read more

0
votes
Active

Visual artifacts appear when the HD Dynamic Resolution Component changes...

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Jun 05, 2025

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Version/s: 6000.0.49f1, 6000.1.6f1

Reproduction steps:1. Open the attached project "ReproProj"2. Go to PikPok > Build Configs3. Select “QA” in the left panel4. Clic... Read more

0
votes
Fixed

Calling an external function from Mac bundle crashes editor

Scripting

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May 22, 2017

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Version/s: 5.6.1f1

To reproduce:1. Open project2. Play scene Expected: scene will be played, if there are any errors, they will be shown in consoleActu... Read more

0
votes
Fixed

A sprite is not displayed in the UI Builder as a background when it is p...

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Dec 13, 2022

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Version/s: 2022.2.0b14

Steps to reproduce:1. Open the “UITKTest” project2. Open the “NewUXMLTemplate” asset3. Observe the Viewport Expected result: Two spr... Read more

2
votes
Fixed

Error "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" on importi...

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Feb 24, 2016

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Version/s: 5.4.0b7

What happenedError "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" appears on importing this image file (Star_particle.tga)-... Read more

0
votes
By Design

ASTC compressed textures larger than 4096 inside Editor are rendered pur...

Graphics - General

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Feb 21, 2017

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Version/s: 5.6.0b9

Reproduction steps:1) Open user's attached project2) Select 'astcTest' asset3) Make sure that (in import settings):-- Format (in And... Read more

0
votes
Fixed

A color filter/tint is applied to Game view when using non-FSR upscaling...

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Apr 02, 2025

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Version/s: 6000.0.45f1, 6000.1.0b13, 6000.2.0a8

How to reproduce:1. Open the attached “IN-97852_MXFPS-Source“ project2. Open the “Home“ scene3. Enter Play mode4. Click on the Setti... Read more

0
votes
Fixed

[iOS 13] Gyroscope behaviour differs when Game View is opened while usin...

iOS

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Dec 17, 2019

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Version/s: 2017.4, 2019.2.10f1, 2020.1

How to reproduce:1. Open the attached project2. Open the "SampleScene" scene3. Connect iOS device to the computer4. Open Unity Remot... Read more

0
votes
By Design

[HDRP] Refraction fades to sky color on the edges of the screen

Package: Scriptable Render Pipeline HD

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Sep 17, 2019

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Version/s: 4.10.0, 7.1.2

How to reproduce:1. Open the attached project ("case_1184935-Refractions.zip")2. Open the repro scene ("New Scene")3. Move the "Sphe... Read more

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