Search Issue Tracker

0
votes
Duplicate

"Validation: Write range..." errors when creating and destroying Graphic...

-

Apr 07, 2025

-

Version/s: 6000.0.44f1, 6000.1.0b10, 6000.2.0a7, 6000.3.0a1

How to reproduce: 1. Open the project “IN-97038_Bug-WebGLQuads”2. Click File → Build and Run3. In the Builds browser enter the Devel... Read more

1
votes
Fixed

[SceneManagement] Unity crashes due to error in SceneManager:UnloadScene...

Assets Management

-

Dec 08, 2015

-

Version/s: 5.2.3f1

Steps to reproduce: 1. Open attached project "751480.zip"2. Open scene "NeighborStream"3. Enter play mode4. Hold down "W" key to mov... Read more

0
votes
Fixed

[HDRP] Visual glitching appear in Game view after selecting a GameObject...

-

Aug 12, 2022

-

Version/s: 2021.3.9f1, 2022.2.0b8, 2023.1.0a10

How to reproduce:1. Open new HDRP project2. Search for available GameObjects in the Hierarchy’s searching field3. Select a GameObjec... Read more

0
votes
Duplicate

UnloadUnusedAssets unloads assets that are referenced through thread loc...

Scripting

-

Dec 10, 2019

-

Version/s: 2017.4, 2018.4.13f1, 2020.1

How to reproduce:1. Build & Run development build of the attached project2. Wait Actual result: The used texture gets deleted af... Read more

0
votes
Won't Fix

Director losing timelines

Director

-

Feb 28, 2016

-

Version/s: 5.4.0b8

note: was not able to repro how the sequence asset got corrupted, but this project and repro shows the corrupted/no timleline sequen... Read more

0
votes
Fixed

Crash in SpookyHash::Short when marking a model loaded from Asset Bundle...

Progressive Lightmapper

-

Nov 11, 2019

-

Version/s: 2019.2, 2019.2.8f1, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (AssetBundleTest)2. In the Menu bar select Test > Load3. In the Hierarchy window ... Read more

0
votes
Fixed

Crash when importing Elongata package from the Asset Store

Asset - Importers

-

Jan 04, 2020

-

Version/s: 2019.3.0b12, 2019.3.0f3, 2020.1.0a14

Steps to reproduce:1. Create a new project2. Assets -> Import Package -> Custom Package3. Import the .unitypackage attached by... Read more

0
votes
Fixed

An "EndLayoutGroup" error is thrown when extracting textures of an FBX f...

-

Apr 10, 2025

-

Version/s: 2022.3.61f1, 6000.0.46f1, 6000.1.0b14, 6000.2.0a9

How to reproduce:1. Create and open a new project2. Import any FBX file with embedded textures (can use the attached “Ch21_nonPBR.fb... Read more

0
votes
Postponed

Calculation results are different from Coroutine and normal function

Scripting

-

Mar 01, 2016

-

Version/s: 5.3.2f1

Calculation results are different from Coroutine and normal function. Steps to reproduce:1. Open attached project's "777550.zip" sce... Read more

0
votes
By Design

Awake and Start are called not on the same frame when entering Play Mode

Scripting

-

Jun 06, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b4, 2019.3.0a1

How to reproduce:1. Open attached project "AwakeStartScene.zip"2. Open "To" scene3. Enter Play Mode4. Observe Console Expected resul... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.