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0
votes
By Design

Timeline Asset is selected after File New

Package: Timeline

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Jan 07, 2020

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Version/s: 1.0.0

The Timeline Asset is selected and displayed in the Timeline window after a File > New operation.This is not only wrong, but very... Read more

0
votes
By Design

worldPos not set in standard shader if SHADER_API_D3D11 is defined

Shaders

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Dec 09, 2016

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Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project2. Make sure D3D9 is target graphics API3. Observe the scene4. Change target graphic... Read more

0
votes
Fixed

UI elements not shown if position on Z axis is more than 1000

UI

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Jun 14, 2015

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Version/s: 5.1.0f3

Repro steps:1) Open a new project and create a canvas2) Create a child UI object, like a button, and set it's z position to 1001+3) ... Read more

0
votes
Fixed

[WSA] Null Pointer in IL2CPP

Windows Store Apps

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Feb 12, 2016

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Version/s: 5.3.2p3

Build the attached project for WSA (10.0, IL2CPP) and run it in an emulator through Visual Studio. The app crashes when attempting t... Read more

0
votes
Fixed

[AW] Editing a sprite key during playback stops eval

Animation

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Feb 21, 2017

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Version/s:

Editing a sprite key during playback stops eval (scene no longer updates), even if playback continues to loop... see attached gif re... Read more

0
votes
Fixed

Match content on subtimeline clip with a newly created subtimeline with ...

Package: Timeline

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Dec 06, 2019

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Version/s: 1.0.0

Steps to Repro :1) Create an empty timeline (that will be the main timeline).2) Create a control track.3) Create another timeline us... Read more

2
votes
Fixed

[UI Toolkit] IMGUI emun property inside a IMGUIContainer and ListView wo...

UI Toolkit Framework

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Sep 22, 2022

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Version/s: 2023.1.0a11, 2023.2.0a1

Steps to repro: Open the project select "Assets/ExampleObj.asset" Then try to change some enum dropdown in the inspector. See gif fi... Read more

1
votes
Fixed

'MecanimDataWasBuilt()' assert after opening project

Animation

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Jun 08, 2017

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Version/s: 2017.1.0b9

Steps to reproduce: 1. Open attached project2. Notice Assertion failed: Assertion failed on expression: 'MecanimDataWasBuilt()' in c... Read more

0
votes
Fixed

Expanding "String reference" in the "Localize String Event" component pr...

Package: Localization

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May 17, 2022

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Version/s: 1.3.1

How to reproduce:1. Open the attached "LocalizationBug" project2. Open the "Sample Scene" scene3. Select "GameObject" in the Hierarc... Read more

2
votes
Won't Fix

[XR SDK][WMR] The position changes to room setup coordinate system cente...

Package: Windows XR Plugin

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Aug 03, 2020

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Version/s: 3.2.13

Reproduction steps:1. Open the attached project ("WinMR_PositionalTracking.zip")2. Open "ManualPose" scene3. Enter Play mode4. Cover... Read more

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