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13
votes
Duplicate

Incorrect transform position in Awake method of an instantiated prefab

Scripting

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Oct 18, 2017

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Version/s: 2017.2.0f3

To reproduce: 1. Open attached Unity project "New Unity Project.zip" 2. Open "Scene" scene 3. Go into Play mode 4. Input letter "s" ... Read more

13
votes
Fixed

[iOS] Random freeze with heavy CPU usage while Destroy is being used rap...

Mobile

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Apr 10, 2018

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Version/s: 2018.1.0b13

Reproduction steps: 1. Open the attached project (Link from the original description or OC link in the edit). 2. Go to Build Setting... Read more

26
votes
Fixed

Blurry Text

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Sep 13, 2023

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Version/s: 2023.2.0b8, 2023.3.0a4, 6000.0.0b11

Description: Starting 2023.1, IMGUI's text is blurrier than at small point sizes and on low-resolution screens. link to forum ... Read more

19
votes
Fixed

Exclusive fullscreen always opens on monitor 1 after regaining focus eve...

Window management

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Sep 04, 2017

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Version/s: 2017.1.0p5

To reproduce: 1. Download and open attached "FullScreenTest.zip" project. 2. Go to windows display settings and set monitor numbere... Read more

15
votes
Duplicate

[URP] Not all Post-process Color Adjustments effects are applied to the ...

Package: Scriptable Render Pipeline Universal

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Feb 28, 2020

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Version/s: 8.0.1

How to reproduce: 1. Open the attached project's Scene labeled "LayerPostEffectsTest" 2. In the Hierarchy, select the "Global Volume... Read more

12
votes
Fixed

ArgumentException is thrown when trying to convert enum to Int32

Mono

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Oct 29, 2020

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Version/s: 2018.4, 2019.4.13f1, 2021.1

How to reproduce: 1. Open the user's attached project("ErrorType.zip") 2. Enter Play mode Expected results: the enum is converted t... Read more

72
votes
Fixed

[Android] Gradle build fails when building project with asset bundle

Android

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Nov 16, 2017

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Version/s: 2017.3.0b1

Reproduction steps: 1. Open the attached project 2. The project has 1 asset bundle. The bug isn't reproducible using other asset bun... Read more

58
votes
Fixed

VideoPlayer.Play() still has a delay after using VideoPlayer.Prepare()

Video

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May 09, 2017

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Version/s: 5.6.0p4

Steps to reproduce: 1. Download and open the attached project 2. Enter Play mode Expected result: videos are played seamlessly due ... Read more

44
votes
Fixed

Scene is brighter in Standalone player if it was open in the Editor at b...

Shadows/Lights

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Oct 22, 2021

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Version/s: 2019.4.20f1, 2020.3, 2021.1.0b8, 2021.2.0a3, 2022.1

Reproduction steps: 1. Check out repository https://github.com/Wilfrid-Unity/test-unity-scene-brightness that contains repro-projec... Read more

12
votes
By Design

"LockBufferForWrite: Multiple uploads in flight for buffer" message is t...

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Mar 21, 2024

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Version/s: 2022.3.22f1, 2023.2.15f1, 6000.0.0b11

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Enter the Play... Read more

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