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19
votes
Fixed

Crash on FMOD::CodecMPEG::setPositionInternal when a mobile platform is ...

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Jan 29, 2024

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Version/s: 2021.3.34f1, 2022.3.18f1, 2023.2.8f1, 2023.3.0b5

Reproduction steps:1. Open the attached “AudioCrash” project2. Open the “Assets/SampleScene.unity” Scene3. Enter the Play Mode4. In ... Read more

21
votes
Not Reproducible

[Collaborate] Assembly Definition File warning message when starting new...

Package: Collab Proxy

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Feb 07, 2020

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Version/s: 1.3.6

Repro:1. Create a new project. Observe the warning message in console: Assembly for Assembly Definition File 'Packages/com.unity.col... Read more

12
votes
Won't Fix

IndexOutOfRangeException in Unity.Rendering.Occlusion.Masked.Dots.Occlus...

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Aug 26, 2023

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Version/s: 2022.3.8f1

How to reproduce:1. Open the attached project "indexoutofrange-repro-urp.zip"2. Move the Scene View Camera near the Scene origin3. E... Read more

22
votes
Duplicate

Loading second display on 2 different monitor setups shrinks the higher ...

Windows

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Mar 02, 2019

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Version/s: 2019.1.0a9, 2019.1.0b4, 2019.2.0a1

Steps to reproduce:1. Download latest attached project("ScreenTestScenery.zip")2. Make sure you have 2 monitors with different nativ... Read more

24
votes
Fixed

Memory leak occurs when filling NativeArray from NativeQueue since alloc...

Package: Unity Native Collections

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Aug 18, 2019

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Version/s: preview 0.1.0 - preview - 0.1.1

How to reproduce:1. Open attached project2. Open Profiler window3. Enter the Play Mode4. Select Memory part of the Profiler5. Choose... Read more

17
votes
Won't Fix

Crash on D3D12Fence::Wait when using Forward+ Rendering Path with Better...

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Nov 24, 2023

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Version/s: 2022.3.14f1, 2023.2.2f1, 2023.3.0a16

Reproduction steps:1. Open the attached “repro-project“2. Open the “Packages/com.jbooth.better-shaders/Samples/Scene.unity“ scene3. ... Read more

27
votes
Not Reproducible

[Metal] Performance degradation on iOS devices

Metal

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Jul 27, 2018

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Version/s: 2018.3.0a6

To reproduce:1. Open the GraphicsPerf project with Unity 2018.2;2. Change Graphics API to Metal;3. Build and run DynamicVBO, Lights,... Read more

42
votes
Fixed

[WebGL] Using XElement.Load(string uri) causes an uncaught abort excepti...

WebGL

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Oct 21, 2019

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Version/s: 2019.2.0f1, 2019.3, 2020.1

How to reproduce:1. Extract the user's attached "WebGLBuild.zip" archive2. Open "index.html" in a browser3. Observe the error thrown... Read more

30
votes
Fixed

New Editor versions don't get installed through Hub

Hub

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Jun 10, 2019

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Version/s:

How to reproduce:1. Open Hub2. Click Installs3. Click Add4. Select a version-> 'Next' -> 'Done'5. Wait till installing done Ex... Read more

15
votes
Fixed

[macOS] GameKit reference in the application when Game Center is not use...

MacOS

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Jul 29, 2018

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Version/s: 2018.2.1f1

Reproduction steps:1. Open the attached project.2. Build it as macOS Standalone.3. Navigate to the "AppName.app" location using Term... Read more

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