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Ping Object yellow frame is drawn incorrectly in the Project Window
Steps to reproduce: Create a new Material Select it to have it visible in the Inspector Click on the three vertical dot menu in the ... Read more
Objects are not rendered in Player when "Accurate G-buffer normals" is e...
Reproduction steps:1. Open the “URPTest“ project2. Open the “SampleScene” scene3. Build And Run Expected result: a sphere is visible... Read more
[Animation Stream] Root Curves are evaluated twice on character using An...
[Animation Stream] Root Curves are evaluated twice on character using Animation C# Jobs when loopTime is set to false. Repro:- Open ... Read more
[IL2CPP] "il2cpp.exe did not run properly" error is thrown when building...
Steps to reproduce:1. Open user's attached project "DungeonCrawlTycoon.zip"2. Build it as an App bundle3. Notice the Task manager wh... Read more
Add component RectTransform can't be undone for a prefab instance in hie...
To reproduce:1. Create a new project.2. Create empty GameObject.3. Make a prefab of it.4. Select instance of a Prefab in Hierarchy, ... Read more
Crash on Unwrapping_CUSTOM_GeneratePerTriangleUVImpl_Injected when passi...
Reproduction steps:1. Open the user's attached project2. Open Assets/Scenes/SampleScene3. Click on the FloorNode GameObject Expected... Read more
[Universal RP] Alpha clipping in shadergraphs is not factored in during ...
Reproduces on master (60b2b4b521), as well as all other versions of SRP tested (7.1.6, 7.0.1, and 4.10.0)Steps to reproduce:1. Downl... Read more
[Experimental] SpriteRenderer.color does not get updated on change via s...
How to reproduce:1. Open user attached project2. Open scene 'Scene'3. Enter play mode Expected behaviour: All sprites change to blac... Read more
In PortraitUpsideDown rotation image is upside down
When device build is set to Auto-Rotate, but Android device is set to fixed rotation, in PortraitUpsideDown rotation the arrow is up... Read more
Script debugging causes iOS build to fail on Windows with Mono2x.
Cross compilation job Assembly-CSharp-firstpass.dll failed is the error message user will get while trying to build for iOS on windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons