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0
votes
Fixed

OnPostprocessAllAssets no longer gets called when an Asset changes after...

Asset - Database

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Oct 02, 2019

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Version/s: 2019.1.0a13, 2019.2.0a1, 2019.2.6f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open user-submitted project (BugTest.zip) 2. Open the 'SampleScene' scene 3. Enter Play Mode 4. While in Play M... Read more

0
votes
Fixed

Unsafe code with byte* fails to compile

IL2CPP

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Jun 05, 2015

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Version/s: 5.0.2p4

Read more

0
votes
Fixed

5.0 Deferred Shading makes Masked world space UI not work

UI

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Feb 10, 2015

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Version/s:

UI Masks in world space canvases don't work with Unity 5.0 deferred shading. Read more

0
votes
Won't Fix

"Build Profiles" toolbar components are too close to the right modal edge

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Jan 17, 2024

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Version/s: 2023.3.0b4

How to reproduce: # Create a new project # Go to "File" ->"Build Profiles" # Observe the toolbar: Player Settings, Learn about... Read more

0
votes
Won't Fix

Accessing structured buffers with when using Nvidia RTX series GPUs prod...

Package: Scriptable Render Pipeline HD

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May 06, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the attached project named "testStructuredBuffer.zip" 2. Open the SampleScene 3. Open the Game view and ob... Read more

2
votes
Fixed

Enabling Cloth material turns object grey

Physics

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Feb 01, 2016

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Version/s: 5.3.2f1

Reproduction Steps: 1. Open the attached project 2. Start the "Bug" scene 3. Select "SupermanFBX" -> "Supermans Cape" GameObject in... Read more

1
votes
Duplicate

WebAssembly throws out error when loading a scene through an Asset Bundle

WebGL

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Apr 05, 2017

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Version/s: 5.6.0f3

Reproduction Steps: 1. Import project "WebAssembly". 2. Open scene "gMain". 3. In Player Settings, make sure "WebAssembly (Experimen... Read more

0
votes
Won't Fix

[2018.4] Switching between GPUs on Device to Use setting will not render...

Metal

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Nov 25, 2019

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Version/s: 2018.4, 2018.4.13f1

The Editor will simply render red once the GPU is changed in the general settings to Automatic or AMD, on Intel it will simply rende... Read more

1
votes
Fixed

Subscene fails to import when using managed IComponentData referencing a...

Package: Entity Component System (ECS)

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Nov 26, 2019

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Version/s: 0.4.0-preview.10

How to reproduce: 1. Open the attached project "1201070.zip" 2. Open the Scene1 3. Select ManagedComponent in the Hierarchy Expecte... Read more

1
votes
Fixed

VideoPlayer.url on Android does not work with file uri scheme when using...

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Oct 05, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.19f1, 2022.2.0b9, 2023.1.0a13

Reproduction steps: # Open the user’s attached project # Build And Run on an Android device # Test all four options from the dr... Read more

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