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Non ASCII characters are not displayed when viewing them in the Package ...
How to reproduce:1. Open the attached project "case_1206921-Project.zip"2. Open the Package Manager3. Inspect the "Graphy - Ultimate... Read more
Destroy may not be called from edit mode errors thown when changing Plan...
Repro steps:1. Open user attached project2. In the Hierarchy, select "Planar Reflection Probe" object and add a Planar Reflection Pr... Read more
Crash when undoing added clips that are currently playing in the Audio R...
Steps to reproduce: Create and open an empty project. Import some audio clips. Create an Audio Random Container (Assets > Create ... Read more
VFX Graph Prewarm Time field displays different number of decimal places...
Reproduction steps:1. Create a new project2. Install Visual Effect Graph package in the Package Manager3. Create Visual Effect Graph... Read more
[Editor] Profiler (Standalone Process) "Live" button is greyed out by de...
Steps to reproduce: 1. Create a new project (2D or 3D) 2. Open the Profiler (Standalone Process) window at (menu: Windows > Analy... Read more
[WSA] Impossible to copy - paste on Win Store Apps
1. Copy any selected text, then launch WSA application and paste it to any input field. The text will not be pasted. 2. In WSA appli... Read more
[Windows] Unity crashes while building specific project to any platform
Reproduction steps:1. Open the attached project2. Build the project to Standalone, Android or WebGL Actual result: Unity crashes whi... Read more
Shader Graph Master Node unsupported render pipeline error message is no...
How to reproduce:1. Create a new project2. Install Shader Graph3. Create a Shader Graph asset (either Unlit or PBR)4. Double click i... Read more
"Water" Components have broken Prefab change highlight in the Inspector
How to reproduce:1. Create a new HDRP Unity project and open any scene in it2. Make sure "Water" is enabled for the HDRP Asset (Proj... Read more
APV baking settings are not saved until you bake
Steps to reproduce: Create a new URP scene and enable Adaptive Probe Volumes in Renderer settings. Enable Sky Occlusion in Window &g... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Win64 CPU is set to None when applying changes to plugin where the meta has the serializedVersion 2
- Sprite Atlas textures from all included build scenes persist in Editor memory when building the Player
- Disabling all columns in Light Explorer throws “ArgumentException” error in the Console window
- Multiple errors are thrown in the console while using perforce when moving an asset using shortcuts
- PlayerPropertiesChanged event fires before Player Properties are applied