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Animator Transition slider is not in line with the mouse cursor while dr...
Reproduction steps:1. Open the attached project "animator_transitionSlider_case871160";2. Open the scene "test";3. Go to the Animato... Read more
View Direction Shader Graph Node causes a compilation error when used in...
Reproduction steps:1. Open the attached project named "VfxSgIssue"2. Open the Test Scene3. Observe the Console Window Expected behav... Read more
[Editor] GameView isn't focused when switching to Unity without clicking
How to reproduce:1. Open the attached project "PlayMode"2. Open the "SampleScene" scene3. Enter the Play Mode4. Focus on any other w... Read more
[Linux] Scene view doesn't render when using a URP 2D renderer
How to reproduce:1. Create a new project using the “URP 2D” template2. Observe the Scene view Expected result: the Scene view render... Read more
Mask component doesn't add Image component in spite of dependency
Steps to reproduce:1. Open attached project "scrollRectAndMask"2. Open "repro" scene3. Navigate Canvas>Panel>GameObject in hie... Read more
Fullscreen Mode: Windowed Standalone build goes back to regular Fullscre...
How to reproduce:1. Create a new project2. Open player settings -> Resolution and presentation3. Select Fullscreen Mode -> Win... Read more
[Shader Graph] Property connector icon in a node is distorted
All the properties connector icons from a node are distorted when any node is created, refer attached video Steps to repro:1 Create ... Read more
Crash on mono_traverse_object_internal when exiting Play mode on a speci...
Reproduction steps:1. Open the attached project "CrashRepro"2. Enter the Play mode3. Exit the Play mode4. Repeat from step 2 Expecte... Read more
Undoing a Snapshot that's not visible should select the Snapshot
Steps to reproduce : - create an audio mixer- add another Snapshot- change the Attenuation Fader in the Master group- select another... Read more
[Frame Debugger] Event slider mouse is different when hovering on the fi...
How to reproduce: Open or create a new project Enter play mode Enable frame debugger Compare hovering the mouse toward the start of ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed
- Editor.log file size grows rapidly when a scene exceeds the "Maximum Shadow on Screen" limit setting in the HDRP Asset
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture