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Project Settings vertical separator position is not synchronized with th...
How to reproduce:1. Create and open a new project2. Open the “Project Settings“ in (Edit > Project Settings) in the Toolbar3. Cli... Read more
[Android] Crash when using xxHash3 and targeting the ARMv7 Architecture ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Observe the Player E... Read more
Select Preset "None" icon changes after switching tabs
Steps to reproduce: Open any project. Click on any item in Hierarchy to view in the inspector. Click on the Select Preset (looks lik... Read more
Editor glitches and becomes unresponsive when AR Foundation Simulator's ...
Reproduction steps:1. Open the attached “ArchiveXR“ project2. Select the Museum > Museum_69ftx48ft environment and enable it by c... Read more
Audio is paused when the Player is minimized and Application.runInBackgr...
How to reproduce:1. Open the attached project "audio-disappears-when-minimized.zip"2. Build And Run the project for UWP3. Minimize t... Read more
[Mobile] Shader.WarmupAllShaders takes from 0.8s to 1.5s longer on 2022....
Steps to reproduce:1. Open the attached user's project "ShaderWarmup2022.zip"2. Switch to Android and build3. Once application launc... Read more
[Player Settings][iOS][tvOS] Inactive Simulator Architecture options in ...
Steps to reproduce: 1. Create a new project 2. Open File > Build Profiles and add a new iOS or tvOS Build Profile 3. Select the a... Read more
"Update() can not take parameters" error is thrown when implementing Lat...
Reproduction steps:1. Open the attached “MonoMethodsSO” project2. Observe the Console logs Expected Result: No errors are thrownActu... Read more
HDR color values set with MaterialPropertBlock.SetColor are incorrect wh...
Steps to reproduce:1. Open the “BugCheck” project2. Open the “MPB_Test” scene3. Enter Play Mode4. Open the Frame Debugger Window5. O... Read more
WebGL Player hangs on first frame when "Autoconnect Profiler" is enabled...
Reproduction steps:1. Open the attached “profilerwebgl.zip” project2, Build and Run for WebGL (File > Build and Run)3. Observe th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked