Search Issue Tracker
Fixed
Fixed in 2021.3.52f1, 2022.3.62f1, 6000.0.49f1, 6000.1.2f1, 6000.2.0a10, 7000.0.0a27
Votes
1
Found in
2021.3.43f1
2022.3.46f1
6000.0.18f1
6000.1.0a7
6000.2.0a1
Issue ID
UUM-79675
Regression
No
Audio is paused when the Player is minimized and Application.runInBackground is true
How to reproduce:
1. Open the attached project "audio-disappears-when-minimized.zip"
2. Build And Run the project for UWP
3. Minimize the Player
Expected results: Music is still playing
Actual results: Music is paused
Reproducible with: 2021.3.43f1, 2022.3.46f1, 6000.0.18f1
Reproducible on: Windows 10 22H2
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note (fix version 2021.3.52f1):
Verified manually using UWP and 2021.3