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Locked Project Browser window acts/behaves as unlocked when text is ente...
How to reproduce: 1. Open the attached 'Reflection Probe Report.zip' project 2. Lock the open Project window 3. In the Project windo... Read more
[LWRP] Point lights colors are not blended when Particle System is added...
How to reproduce: 1. Open the attached '1200511-Point-light-blending-issue.zip' project 2. Open 'TestScene' Scene 3. Observe the Col... Read more
[Mobile Notifications] Include CoreLocation framework field is missing w...
If you are editing iOS Notification Settings via the Inspector, the checkbox and label for "Include CoreLocation framework" will be ... Read more
Editor crashes when changing Anti-aliassing quickly
Reproduction steps: 1. Open the attached project with Unity 5.4 2. Run the only scene in the project 3. The scene contains one scr... Read more
[iOS] PBXProject.AddFileToBuild throws an exception when called with a h...
Reproduction steps: 1. Open attached project "case_1332249-Project" 2. Build the Project for iOS 3. Observe the Console Expected re... Read more
[Profiler] Profiler doesn't carry on recording after closing and opening...
Reproduction steps: 1. Create a new project and import the Profiler Analyzer through the Package Manager 2. Open the Profiler along ... Read more
Editor visual glitches appear when moving GameObject with Reflection Pro...
Reproduction steps: 1. Open the attached "GlitchRepro" project 2. Open “Assets”/Scenes/SampleScene.unity scene 3. In the Hierar... Read more
[geomerics]Final gather stalls and never finishes
Job crashes... Repro has been sent to Geomerics. Unity.exe!Enlighten::Impl::IndirectResultsFilter::EvaluateSurface(const int hitT... Read more
UnloadUnusedAssets unloads assets that are referenced through thread loc...
How to reproduce: 1. Build & Run development build of the attached project 2. Wait Actual result: The used texture gets deleted aft... Read more
[Linux] Editor crashes at "gdk_window_get_frame_extents" when dragging a...
How to reproduce: 1. Open the user-attached project (DragAndDropBug.zip) 2. Open the "Test Window" by going to the menu bar: Windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The first frames are skipped when playing a video
- Text auto-scrolling can not work when naming assets/objects until backspace key is pressed
- Shadows are not cast when the Light's CullingMask and the GameObject's Layer do not match
- Graphics.DrawMeshInstanced does not work when 2D Renderer and 2D Shaders are used
- SpeedTree does not move when using WindZone