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0
votes
Fixed

Parallel mode is set to Default when connecting to two nodes and choosin...

Package: Unity Behavior

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Dec 13, 2024

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Version/s: 1.0.6

Steps to reproduce: Create and open an empty project Install com.unity.behavior Create and open a behavior graph (Assets > Create... Read more

0
votes
Won't Fix

Elements of world space canvas twitch if rotating canvas that are far fr...

UI

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Apr 26, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project "791841.zip"2. Open scene "Scenes/repro"3. In hierarchy, select "GameObject"4. Start ro... Read more

0
votes
Fixed

[LWRP] Point lights colors are not blended when Particle System is added...

Package: Scriptable Render Pipeline Lightweight

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Dec 12, 2019

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Version/s: 6.9.0

How to reproduce:1. Open the attached '1200511-Point-light-blending-issue.zip' project2. Open 'TestScene' Scene3. Observe the Color ... Read more

0
votes
Fixed

[Mobile Notifications] Include CoreLocation framework field is missing w...

Package: Mobile Notifications

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Jul 23, 2019

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Version/s: 1.0.2

If you are editing iOS Notification Settings via the Inspector, the checkbox and label for "Include CoreLocation framework" will be ... Read more

0
votes
Fixed

UI Authoring Hierarchy Integration prevents Hierarchy's full context men...

Hierarchy V2

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Dec 05, 2025

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Version/s: 6000.4.0b1, 6000.5.0a3

Steps to reproduce: Open the attached project Open the SampleScene Right-click below the UI document object - observe that the full ... Read more

4
votes
Fixed

Invalid GUID in project settings after every build on Android

Editor - Other

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May 26, 2017

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Version/s: 5.6.1f1

Steps to reproduce:1. Open attached project2. Build and run for android-Could not extract GUID Error appears ( if error didn't appea... Read more

0
votes
Won't Fix

[Render] Camera.Render does not work in the editor, works in builds

Camera

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Jan 06, 2015

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Version/s: 5.0.0b18

Steps to reproduce: 1. Open the attached project 'RenderOnce'2. Open 'test' scene3. Script is attached to the cube which renders dis... Read more

0
votes
By Design

[Collaborate] New layer is not pushed when the project is not saved, res...

Package: Collab Proxy

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Feb 01, 2020

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Version/s: 2.1.0-preview.3

How to reproduce:1. [PC1] Open a new project2. [PC1] In Hierarchy, create Cube Prefab and delete it from the Hierarchy3. [PC1] [PC2]... Read more

0
votes
Duplicate

UnloadUnusedAssets unloads assets that are referenced through thread loc...

Scripting

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Dec 10, 2019

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Version/s: 2017.4, 2018.4.13f1, 2020.1

How to reproduce:1. Build & Run development build of the attached project2. Wait Actual result: The used texture gets deleted af... Read more

0
votes
By Design

ListView commands “itemsAdded” and “itemsSourceChanged” are not called w...

UI Toolkit Controls

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Feb 20, 2023

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Version/s: 2021.3.19f1, 2022.2.8f1, 2023.1.0b5, 2023.2.0a3

How to reproduce:1. Open the user’s attached “ListViewTest.zip” project2. Open the “ListViewTestScene” Scene (Assets > UI Docs &g... Read more

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