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All baked data for all scenes using APV is always loaded in Editor
All baked data for all scenes using APV is always loaded in Editor, causing excessive memory usage if you have several scenes using ... Read more
[WebGL] [iOS] Video is not playing
Reproduction steps:1. Open project in "VideoTest_03_29_2021.zip"2. Open "WebGLSafariTestScene.unity"3. Build for WebGL4. Host the bu... Read more
Unity Microphone does not work with Razer Kraken 7.1 Chroma headsets whi...
To reproduce:1) Have the Razer Synapse installed and the Razer Kraken 7.1 Chroma headset2) Open attached project and scene in it3) P... Read more
[iOS][ReplayKit] Recording with ReplayKit fails on iOS 11 latest beta
Steps to reproduce: 1. Open attached project2. Build 'Test' scene for iOS3. Run on a device with latest iOS 11 beta (15A5341f)4. Cli... Read more
Only some assemblies fail to be loaded when assembly name does not match...
How to reproduce:1. Open the attached project's "case_1345099-Project.zip" Scene labeled "SampleScene"2. In the Project Window, re-i... Read more
[XR][Post Processing] Bloom and Vignette Effects are rendered twice for ...
How to reproduce:1. Open case1152584 repro project2. Open Scenes/SampleScene Scene3. In the Hierarchy select the PostProcessVolume a... Read more
Memory leak when building AssetBundles
Reproduction steps:1. Open project “MakeBundleTestOH.zip”2. Click “Test\MakeBundle” through the Main menu3. Open the Activity Monito... Read more
Game Center entitlement is not added to Xcode when using “ProjectCapabil...
How to reproduce:1. Build the user’s attached “AddGameCenterBug.zip” project for iOS platform2. Open the “AddGameCenterBug.entitleme... Read more
Error "ArgumentOutOfRangeException" thrown when creating a project using...
How to reproduce:1. Create a new project using a 3D (HDRP) Sample Scene2. When the project loads, observe the Console window Expecte... Read more
Cloth's movement simulation is incorrect when the game object is rotated...
How to reproduce:1. Open the attached 'project-1192837.zip' project2. Enter Play mode3. Move the red cloth horizontally forward and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject