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[WSA] Null Pointer in IL2CPP
Build the attached project for WSA (10.0, IL2CPP) and run it in an emulator through Visual Studio. The app crashes when attempting t... Read more
EditorPrefs.GetString's default value can not be null
To reproduce:1. Open attached project2. Press Window > Test EditorPrefs. Alternatively, put this line in a script and run it: Deb... Read more
[HDRP] GameObject's sides not affected by Directional Light are pitch bl...
How to reproduce:1. Open the user's attached "speedtreetest.zip" project2. Open the "ssgitest" Scene3. Observe the "Cube" GameObject... Read more
Custom SettingsProvider tabs have smaller left margins than default Sett...
How to reproduce:1. Open user's attached project2. Open Preferences window3. In Preferences window select 'External Tools' tab and i... Read more
[Video] Preview window of the video is blank upon transcoding after chan...
Preview window of the video is blank upon transcoding after changing video importer settings. Steps to reproduce:1) Create a new pro... Read more
CustomLighting::SetCustomLighting crashes on the project loading process
To reproduce: 1. Download attached project "Virtual-SESC.zip" and open in Unity Expected Result: Unity loads and opens projectActual... Read more
OnTriggerExit2D is not called when resizing collider
Steps to reproduce:1. Open attached project's scene "1".2. Enter play mode.3. Select test22 game object in hierarchy.4. Change Circl... Read more
Crash running non-development Standalone OSX build with an animated UI/T...
How to reproduce: 1. Open attached project2. Open scene Test.unity- Scene contains a Canvas with a Text gameobject, which has its al... Read more
[Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a gen...
Reproduction steps:1. Open the attached “IN-133974“ project2. In the Android Player Settings, make sure that IL2CPP is selected as t... Read more
Enabling Cloth material turns object grey
Reproduction Steps: 1. Open the attached project2. Start the "Bug" scene3. Select "SupermanFBX" -> "Supermans Cape" GameObject in... Read more
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