Search Issue Tracker
Rig builder prevets GameObject movement when two animations are playing ...
How to reproduce:1. Open the attached project “IN_17587”2. Open “OutdoorScene” Scene3. Enter the Play Mode4. Move around with “A”, ”... Read more
Looping a portion of an animation with blended transitions
How to reproduce: 1. Open attached project2. Open scene TestScene.unity3. Select the TriggerDamageAtMidpoint game object- In the Ani... Read more
GameObject Brush Elements overlap other properties when expanded
Reproduction steps:1. Open the attached project "1422858.zip"2. Select Window > 2D > Tile Palette3. In the Tile Palette window... Read more
Errors are thrown when using keywords defined in a BlackBoard with Custo...
Steps to reproduce:1. Open user's attached project "ShaderGraphPlus.zip"2. Navigate to Project -> Assets -> Materials and open... Read more
UnloadUnusedAssets unloads assets that are referenced through thread loc...
How to reproduce:1. Build & Run development build of the attached project2. Wait Actual result: The used texture gets deleted af... Read more
Memory usage increases by 100Mb in mobile builds until a crash occurs wh...
How to reproduce:1. Open the “MemoryOverflow.zip” project2. Connect a mobile device to your machine3. In Build Settings check Develo... Read more
TextureSheetAnimation loops through all frames when Cycles is set to 2 o...
How to reproduce:1. Create a new project2. Import "BulletShell.unitypackage" package3. Drag "BulletShell" (Assets/Particles/Bullet) ... Read more
[URP]The sizes of LDR_LLLX Textures are wield.
1. Unzip the attached "URP_bug.zip" and open the project inside2. Switch to android target and graphics settings to GLES33. Build an... Read more
Skinned mesh renderer is absent in raytracing acceleration structure
This is a strange case. TLDR skinned mesh renderers are not seen in rtx effects such as reflections or shadows. Repro: Open the scen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Cloud icon does not appear next to project and does not connect correctly when the project is created with Cloud but closed right after creation
- ScrollerSlider in the Scroller Control is still using UXMLTraits
- Crash on ExtractHandles when shutting down the Editor in a specific scene while Burst jobs are in progress
- Unity Hub closes with no "Project is currently open" window when selecting an already open project from the Projects list
- The Hub freezes indefinitely when copy/pasting a lot of characters in the “Set project display name” Hub window since it has no character limit