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0
votes
Fixed

[Perforce] Unnecessary checkout for .dll files when Reimporting them in ...

Version Control

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Jul 28, 2021

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Version/s: 2018.4.35f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open a new project 2. Add the attached "MeshExtension.dll" to the Assets folder 3. Create a Perforce stream for... Read more

2
votes
Won't Fix

[Post Processing] Black artifacts appear when using Screen Space Reflect...

Package: PostProcessing

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Dec 16, 2020

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Version/s: 3.0.2

Reproduction steps: 1. Open users attached project and Scenes/SampleScene scene 2. Observe the Game view Expected result: The game ... Read more

0
votes
Duplicate

UnloadUnusedAssets unloads assets that are referenced through thread loc...

Scripting

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Dec 10, 2019

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Version/s: 2017.4, 2018.4.13f1, 2020.1

How to reproduce: 1. Build & Run development build of the attached project 2. Wait Actual result: The used texture gets deleted aft... Read more

0
votes
Fixed

[Hub] 'Last Update' row shows future date in the License section

Hub

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Jun 20, 2019

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Version/s:

How to reproduce: 1. Open Hub 2. Click on Settings icon -> License Management 3. Observe 'Last Update' row Expected result: Today's... Read more

0
votes
By Design

[ProBuilder] Exported .obj files opens in Xcode/text Editors by default ...

Package: Probuilder

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Nov 29, 2019

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Version/s: 4.0.2

Steps On Reproduce: 1. Open attached Project 2. Select Cube in the Inspector and Click Export in ProBuilder Window 3. Select .obj a... Read more

2
votes
Fixed

Facebook SDK does not have the option for switching to the newest availa...

Facebook Gameroom

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May 22, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Create a new Unity project with Facebook-Games Support module installed 2. Open Edit > Project > Player Setting... Read more

0
votes
Fixed

[Shader Graph] Shader's "Scene Depth" Node stops working when a Shader K...

Package: Shader Graph

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Dec 05, 2019

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Version/s: 7.1.5, 7.2.1

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Inspect the Quad in front of Camera 3. Open "ShaderB... Read more

1
votes
Fixed

[ProBuilder] StackOverflowException is thrown sometimes and crashes Edit...

Package: Probuilder

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Jul 14, 2021

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Version/s: 5.0.4

How to reproduce: 1. Open the attached project's "case_1350635-Project.zip" Scene labeled "SampleScene" 2. Go to Preferences -> ProB... Read more

0
votes
Fix In Review

PlayableExtensions.SetLeadTime is not marked as obsolete

Animation

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Jul 05, 2021

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Version/s: 2019.4, 2020.3, 2020.3.13f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached '1347987.zip' project 2. Open the 'NewBehaviourScript.cs' 3. Observe the Console Expected re... Read more

0
votes
Fixed

[HDRP] Unlit Shader becomes lighter in Play Mode when Color-Buffer forma...

Package: Scriptable Render Pipeline HD

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May 04, 2021

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Version/s: 9.0.0-preview.13

How to reproduce: 1. Open the user's attached "HDRPAlphaIssueTest" project 2. Open the Scene "debugScene" 3. Open the Game view (Win... Read more

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