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Active

Shadergraph Enum Node labels are not updated when a new Entry Name is set

ShaderGraph

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Feb 11, 2026

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Version/s: 6000.3.8f1, 6000.4.0b8, 6000.5.0a7

How to reproduce:1. Create and open a new project2. Install the "Shadergraph" package in Window -> Package Management -> Packa... Read more

0
votes
Duplicate

UnloadUnusedAssets unloads assets that are referenced through thread loc...

Scripting

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Dec 10, 2019

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Version/s: 2017.4, 2018.4.13f1, 2020.1

How to reproduce:1. Build & Run development build of the attached project2. Wait Actual result: The used texture gets deleted af... Read more

0
votes
Fixed

[HDRP] Volumetric Fog flickers when using secondary Camera which renders...

Package: Scriptable Render Pipeline HD

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Jul 03, 2019

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Version/s: 5.3.1

How to reproduce:1. Open the attached project("HDRP_Flicker")2. Go to Scenes > SampleScene3. Move around in the Scene View Expect... Read more

0
votes
Fixed

[NetworkBehaviourInspector] Inspector is unable to display SyncList

Inspector Functionality

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May 31, 2015

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Version/s: 5.1.0f2

Steps to reproduce: 1. Open attached project "SyncListBug"2. Open scene "SyncListBug"3. Open "TestSyncList.cs" script4. Notice publi... Read more

0
votes
Fixed

[OSX] Render Texture does not work in Firefox, Safari

Webplayer

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Mar 24, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open attached project2. Open scene Main.unity- Note how there is a cube properly rendered onto the texture3. Bu... Read more

0
votes
By Design

[Android] "System.IO.File" "WriteAllBytes()" and "WriteAllText()" does n...

Android

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Jun 06, 2019

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Version/s: 2017.3, 2018.3, 2019.1, 2019.1.5f1, 2019.2, 2019.3.0a1

Reproduction steps: 1. Open "Unity2019AndroidSystemIOFileWriteBug.zip" project2. Build for Android3. Check Logcat for "CachePath exi... Read more

0
votes
By Design

Application.logMessageReceived gives an empty stack trace in release builds

Scripting

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Mar 15, 2016

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Version/s: 5.3.3p1

Reproduction steps:1) Open attached project2) Make sure Development Build is not selected3) Build for Android or OSX or iOS4) Run th... Read more

0
votes
Fixed

[Shader Graph] Shader's "Scene Depth" Node stops working when a Shader K...

Package: Shader Graph

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Dec 05, 2019

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Version/s: 7.1.5, 7.2.1

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Inspect the Quad in front of Camera3. Open "ShaderBug"... Read more

0
votes
Fixed

[WSA] Null Pointer in IL2CPP

Windows Store Apps

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Feb 12, 2016

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Version/s: 5.3.2p3

Build the attached project for WSA (10.0, IL2CPP) and run it in an emulator through Visual Studio. The app crashes when attempting t... Read more

0
votes
Won't Fix

[ParticleSystem] Volumed Cone emitter with high angles, causes not fully...

Shuriken

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Feb 12, 2016

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Version/s: 5.4.0b6

Info:It seems there is some kind of limited distance how much particles are emited from shell. No Regression Project Steps:1. Open s... Read more

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