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Fixed

Fixed in 6000.3.11f1, 6000.4.0b11, 6000.5.0a8, 6000.6.0a1

Votes

0

Found in

6000.3.8f1

6000.4.0b8

6000.5.0a7

6000.6.0a1

Issue ID

UUM-134292

Regression

Yes

Shadergraph Enum Node labels are not updated when a new Entry Name is set

ShaderGraph

-

How to reproduce:
1. Create and open a new project
2. Install the "Shadergraph" package in Window -> Package Management -> Package Manager
3. Create and open a new Shadergraph graph
4. Create an Enum keyword in the Blackboard
5. Pull the keyword into the graph to create a Node
6. In the Graph Inspector, change the Entry Name of any enum field (name the first field to "Hello")
7. Observe the respective label on the Node

Actual results: The name on the Node does not change (the first field stays at "A")
Expected result: The name on the Node changes (the first field is changed and updated to "Hello")

Reproducible in: 6000.3.8f1, 6000.4.0b8, 6000.4.0b9, 6000.5.0a7
Not reproducible in: 6000.0.67f1, 6000.3.7f1, 6000.4.0b7, 6000.5.0a6

Reproduced on: Windows 11 Pro (25H2)
Not reproduced on: No other environment tested

Note: If another Node is dragged from the blackboard, it will contain the updated Names. Likewise, if the faulty Node is copied and pasted.

  1. Resolution Note:

    Fixed in 6000.6.0a1

  2. Resolution Note (fix version 6000.6.0a1):

    Fixed 6000.6.0a1

  3. Resolution Note (fix version 6000.6.0a1):

    Fixed in 6000.6.0a1

  4. Resolution Note (fix version 6000.5.0a8):

    Fixed in 6000.5.0a8

  5. Resolution Note (fix version 6000.4.0b11):

    Fixed in 6000.4.0b11

  6. Resolution Note (fix version 6000.3.11f1):

    Fixed in 6000.3.11f1

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