Search Issue Tracker

0
votes
Fixed

[2018.4] Console throws a Warning about corrupted ProjectVersion.txt fil...

Scripting

-

Oct 21, 2019

-

Version/s: 2018.4.12f1

To reproduce: 1. Open Unity and create a New Project or open existing Project2. When Project is opened, open the Console window Expe... Read more

0
votes
Fixed

[Visual Effect Graph] Crash on VFXExpressionContainer::EvaluateExpressio...

Visual Effects

-

Jul 03, 2019

-

Version/s: 2018.3, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the "VFX_Crash.zip" project2. Open the "VFX.vfx" graph3. Change the "Count" value to 0 in "Sequential Circl... Read more

0
votes
Fixed

Misleading shader compilation logging message

Shader System

-

May 25, 2021

-

Version/s:

When doing the player build, a log appears in the Editor log that informs about the progress. The log says something like "[ 60s ] c... Read more

0
votes
Fixed

Importing FBX with custom FPS defaults the FPS to 12.5

-

May 31, 2017

-

Version/s: 2017.1.0b7

Steps to reproduce:1. Download attached fbx file2. Import it to a new project3. Check the FPS count in the animations tab of the imp... Read more

0
votes
Fixed

Unity 5.5 corrupts scene or incorrectly reports it as corrupted

-

Sep 12, 2016

-

Version/s: 5.5.0a5

- Download and import the Asset Store Package called BIG Environment Pack- Try to open the scene Isle_01 from the Scenes folderUnity... Read more

0
votes
By Design

Editor freezes when instantiating a component placed on the same game ob...

Scripting

-

Jan 18, 2015

-

Version/s: 5.0.0b18

To reproduce:1. Add audio source to scene2. Add attached script to audio source3. Drag Audio source object to Source field on Audio ... Read more

0
votes
Duplicate

Lightmapper stalls while baking a scene with high Lightmap Resolution

Progressive Lightmapper

-

Dec 09, 2019

-

Version/s:

Steps to reproduce:1. Open CornellBox project2. On the Lighting Settings, change the settings on the attached screenshot. Result: Li... Read more

0
votes
Fixed

Crash on EmitGizmoGeometry when creating a large amount of gizmos

Scene Tooling

-

Feb 20, 2023

-

Version/s: 2020.3.44f1, 2021.3.17f1, 2022.2.4f1, 2023.1.0b1, 2023.2.0a3

Reproduction steps:1. Open the attached project “CrashRepro“2. Drag “Assets/gizmo.cs” to “Cube“ in the Hierarchy Expected result: Gi... Read more

0
votes
Fixed

Baked cookies in URP don't react to changes in cookie size

Package: Scriptable Render Pipeline Universal

-

May 17, 2021

-

Version/s: 12.0

Open the Universal_Lighting test project.Open the 220_LightCookie_Baked scene.Set GI bake mode to auto.Edit the cookie size. Expecte... Read more

0
votes
Fixed

Calling an external function from Mac bundle crashes editor

Scripting

-

May 22, 2017

-

Version/s: 5.6.1f1

To reproduce:1. Open project2. Play scene Expected: scene will be played, if there are any errors, they will be shown in consoleActu... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.