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AssetBundle dropdown UI is placed at incorrect position when selecting a...
How to reproduce:1. Create a new project using the 3D template2. Make a Prefab, dragging a GameObject to the Project Window3. In the... Read more
[Playables] "PlayableGraph was not destroyed" warning is logged when ent...
"PlayableGraph was not destroyed" warning is logged when entering the Play mode with the Prefab open (the prefab holds the script wh... Read more
Unity Camera produces wrong pixel values in build when the Camera has a ...
Reproduction steps:1. Open the user's attached project2. Open File > Build Settings3. Add the open Scene to the build4. Build and... Read more
Changing the styling in USS file instead of UI Builder breaks styling of...
Steps to reproduce:1. Open the provided project "case_1202442-UIBuilderElements.zip"2. In the Project window navigate to > Assets... Read more
UniversalRenderer using Render Graph fails to create RTHandles when the ...
How to reproduce:Open the attached project "Offscreen Camera Depth Texture.zip" Expected results: No errors thrown in the Console wi... Read more
[VFX Graph] Error is thrown to the console when using Subgraph Operator ...
How to reproduce:1. Import the attached package2. Open VFX Operator3. Open VFX and enter the Subgprah Operator4. Try opening VFX Ope... Read more
[LOD] SpeedTree prefab with 'Fade Transition Width' > 0 logs errors when...
Steps to reproduce: 1. Open the attached project2. Open and play 'Test' scene3. Notice the errors spammed in the console each time a... Read more
[Android] View fractures while rendering a quad and adjusting the orthog...
Repro steps:1. Open attached project2. Build and Run on Android Actual: View fractures while zooming in and out Reproducible with: 2... Read more
"Assertion failed on expression: 'm_ProducerThreadId == CurrentThread::G...
How to reproduce: Open the attached project "VideoCrashNoHL2.zip" Build the project for UWP Open the built solution in Visual Studio... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List