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3
votes
Fixed

[Android] [ETC] Alpha size is doubled compared to RGB if "Compress with ...

Android

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Sep 06, 2016

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Version/s: 5.3.5p3

To reproduce:1) Open attached project2) Make sure it's set as Development Build and auto attaches to Profiler3) Build and run on dev... Read more

0
votes
Fixed

ShaderGraph fails to compile the Dynamic Branch Enum when the Enum entry...

ShaderGraph

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Nov 05, 2025

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Version/s: 6000.2.11f1, 6000.3.0b9, 6000.4.0a4

How to reproduce: Create and open a new project Install ShaderGraph in (Window → Package Management → Package Manager → Unity Regist... Read more

0
votes
Fixed

Sprite warped when rotating to a certain angle when using flipX or flipY

2D

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Jan 30, 2017

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Version/s: 5.6.0b4

Steps to reproduce:1. Open the attached project (Test.zip)2. Open the Assets/Scene.unity scene3. Select "Weapons_0 (1)" object in th... Read more

0
votes
By Design

Input System throws MissingReferenceException during event callback afte...

Package: Input System

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Apr 24, 2021

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Version/s: 1.1.0-pre.5

How to reproduce:1. Open the attached project named "Case_1331572"2. Open the SampleScene and enter Play mode3. Press the Spacebar k... Read more

0
votes
Fixed

[2D] [Sprite Shape] Error generated when using a default sprite for Corn...

Package: 2D Sprite Shape

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Jun 03, 2019

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Version/s: preview.2-2.1.0

[2D] [Sprite Shape] Error generated when using a default sprite for Corner sprite or Angle Range sprite in Sprite Shape Profile Step... Read more

0
votes
Fixed

UI Text/Buttons flicker when there are a lot of disabled UI elements pre...

UI

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Apr 29, 2016

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Version/s: 5.3.4p5

How to reproduce: 1. Open attached project2. Open scene Scenes/bug.unity3. Play the scene- Note the flickering in both the Scene and... Read more

1
votes
Won't Fix

[Playables] "PlayableGraph was not destroyed" warning is logged when ent...

Mecanim Animation

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Jun 01, 2022

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Version/s: 2021.3.3f1, 2022.1.4f1, 2022.2.0a16

"PlayableGraph was not destroyed" warning is logged when entering the Play mode with the Prefab open (the prefab holds the script wh... Read more

0
votes
Fixed

[LOD] SpeedTree prefab with 'Fade Transition Width' > 0 logs errors when...

Speedtree Integration

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May 26, 2015

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Version/s: 5.1.0f1

Steps to reproduce: 1. Open the attached project2. Open and play 'Test' scene3. Notice the errors spammed in the console each time a... Read more

0
votes
Fixed

Changes are not saved when changing Styles' orders in the UI Builder

UI Builder

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Jun 02, 2023

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Version/s: 2021.3.26f1, 2022.3.1f1, 2023.1.0b19, 2023.2.0a17, 2023.3.0a1

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/test-doc.uxml” asset in UI Builder3. In the StyleSheets ... Read more

0
votes
Fixed

[AW] AW + Maximized Game window + Play = errors

Animation

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Apr 19, 2016

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Version/s:

When you go into Editor Play mode with the Animation Window open and the Game window set to "Maximize on Play", the following errors... Read more

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