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0
votes
Postponed

Data gets corrupted after passing it into a static method of the same st...

Mono

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May 01, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1) Extract and open the project attached by user (Corruption_Test.zip).2) Open scene 'corruption.unity'.3) Press ... Read more

3
votes
Fixed

[Android] [ETC] Alpha size is doubled compared to RGB if "Compress with ...

Android

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Sep 06, 2016

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Version/s: 5.3.5p3

To reproduce:1) Open attached project2) Make sure it's set as Development Build and auto attaches to Profiler3) Build and run on dev... Read more

0
votes
Won't Fix

Unable to read data from the transport connection when trying to connect...

Networking

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May 19, 2017

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Version/s: 2017.1.0b5

Steps to reproduced:1. Download and open the attached project2. Enter Playmode3. Observe error Expected result: normal connectionAct... Read more

0
votes
Fixed

Sprite warped when rotating to a certain angle when using flipX or flipY

2D

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Jan 30, 2017

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Version/s: 5.6.0b4

Steps to reproduce:1. Open the attached project (Test.zip)2. Open the Assets/Scene.unity scene3. Select "Weapons_0 (1)" object in th... Read more

0
votes
Fixed

EditorApplication.projectWindowItemOnGUI should also return the targeted...

Project Browser

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Sep 09, 2019

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Version/s:

projectWindowItemOnGUI does not allow identifying sub-assets, so for example you can't customize project view rendering of a Mesh pa... Read more

2
votes
Fixed

Facebook SDK does not have the option for switching to the newest availa...

Facebook Gameroom

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May 22, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create a new Unity project with Facebook-Games Support module installed2. Open Edit > Project > Player Set... Read more

0
votes
Fixed

UI Text/Buttons flicker when there are a lot of disabled UI elements pre...

UI

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Apr 29, 2016

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Version/s: 5.3.4p5

How to reproduce: 1. Open attached project2. Open scene Scenes/bug.unity3. Play the scene- Note the flickering in both the Scene and... Read more

1
votes
Won't Fix

[Playables] "PlayableGraph was not destroyed" warning is logged when ent...

Mecanim Animation

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Jun 01, 2022

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Version/s: 2021.3.3f1, 2022.1.4f1, 2022.2.0a16

"PlayableGraph was not destroyed" warning is logged when entering the Play mode with the Prefab open (the prefab holds the script wh... Read more

0
votes
Fixed

[LOD] SpeedTree prefab with 'Fade Transition Width' > 0 logs errors when...

Speedtree Integration

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May 26, 2015

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Version/s: 5.1.0f1

Steps to reproduce: 1. Open the attached project2. Open and play 'Test' scene3. Notice the errors spammed in the console each time a... Read more

0
votes
Fixed

[AW] AW + Maximized Game window + Play = errors

Animation

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Apr 19, 2016

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Version/s:

When you go into Editor Play mode with the Animation Window open and the Game window set to "Maximize on Play", the following errors... Read more

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