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[StandardAssets] Framerate counter is missing its font
To reproduce:1. Import the Utility standard asset2. Select the Framerate counter3. Notice the font is not set Read more
Changing the styling in USS file instead of UI Builder breaks styling of...
Steps to reproduce:1. Open the provided project "case_1202442-UIBuilderElements.zip"2. In the Project window navigate to > Assets... Read more
[Linux] [Crash] [AMD] Undocking the Game view crashes the Editor
Repro Steps: Create and open a new project Undock the game view (might need to redock and undock a few tries to get this to repro) E... Read more
[LayoutGroup] Undoing parenting to layout group doesn't fully restore Re...
Steps to reproduce: 1. Open attached project2. Open scene "Test"3. In hierarchy, expand canvas4. Select "Image" and drop it onto "Co... Read more
Editor crashes on "AtomicStack::Pop" when building standalone with a lot...
Reproduction steps:1. Open attached project(~3gb).2. Build it as a standalone and make sure that all the scenes are included.3. Unit... Read more
Two separators in Hierarchy Light Context Menu
Steps to reproduce: Create a new URP Project. In Hierarchy, Right-click > Light Actual results: There are two separators under Re... Read more
Variables have no values in them when updating the opened scene with Uni...
Reproduction steps:1. Open the attached "New Test Project" on both machinesSteps on machine 1:2. Create a new workspace in the Unity... Read more
Editor crashes when invalid data is passed into UnityWebRequestTexture.G...
Steps to reproduce:1. Open the attached project ("1202451.zip")2. Open SampleScene3. Enter Play mode4. Make sure "Error Pause" is en... Read more
[StretchedBillboard] Sometimes pivot position doesn't affect particles
Steps to reproduce: 1. Open attached project "793101.zip"2. Open scene3. Select Particle System to start simulation4. Enable wirefra... Read more
Graphics.CopyTexture is called with mismatching mip counts when Anti-ali...
Reproduction steps:1. Open the attached project “TextureBug“2. Select the Custom Render Texture “Assets/Texture”3. Save Project (CTR... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation