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0
votes
Fixed

[StandardAssets] Framerate counter is missing its font

Standard Assets

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Jan 26, 2015

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Version/s: 5.0.0b21

To reproduce:1. Import the Utility standard asset2. Select the Framerate counter3. Notice the font is not set Read more

2
votes
By Design

unity_MatrixPreviousM is not updating when the GameObject changes position

RP Foundation

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Sep 12, 2022

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Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11

Reproduction steps:1. Open the attached project “CustomSRP_MotionVectors”2. Open the “Scene 01_MotionVector” Scene3. Enter Play mode... Read more

0
votes
By Design

EditorPrefs.GetString's default value can not be null

Scripting

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Sep 14, 2016

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Version/s: 5.5.0b2

To reproduce:1. Open attached project2. Press Window > Test EditorPrefs. Alternatively, put this line in a script and run it: Deb... Read more

0
votes
Fixed

[Linux] Assertion failed on expression 'success && actual == size' error...

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Dec 19, 2024

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Version/s: 2021.3.47f1, 2022.3.55f1, 6000.0.33f1, 6000.1.0a10, 6000.2.0a1

Reproduction steps:1. Create a new project on another (USB) drive with exFAT file system2. Click File > Build And Run Expected re... Read more

0
votes
Fixed

Uploading file using UploadHandlerFile generates a corrupt file when the...

WebRequest

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Apr 16, 2020

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Version/s: 2018.4, 2018.4.21f1, 2019.4, 2020.1, 2020.2

Reproduction steps:1. Open and run the attached Python3 64-bit script ("1238418Python.py")2. Open the attached project ("1238418Rep.... Read more

1
votes
Fixed

MergePrefabInstance crash when reimporting assets from Assets Store

Scene Hierarchy

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May 22, 2017

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Version/s: 5.6.1f1

To reproduce:1.Open users attached project "Empty Project.zip"2.Open QuickLod > DemoScene > "MainDemoScene.unity" scene3.Go ba... Read more

7
votes
Fixed

Building asset bundles when build path doesn't exist causes a failed ass...

Asset Bundles

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Dec 05, 2019

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Version/s: 2018.4.13f1, 2019.2.13f1, 2019.3.0b7, 2020.1.0a5

How to reproduce:1. Open the attached project2. Make sure Project/AssetBundles directory doesn't exist3. Window > AssetBundle Bro... Read more

1
votes
Won't Fix

Playable.GetTime() returns same value for an additional frame after call...

Mecanim Animation

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Mar 16, 2023

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Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a7, 2023.3.0a3

How to reproduce:1. Open the attached Project "SetTimeTest" and load Scene "SampleScene"2. Enter Play Mode3. Click on the Game View ... Read more

0
votes
Won't Fix

The sprite draw calls are batched in the Player when the Sprite Atlas is...

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Jun 06, 2024

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Version/s: 2022.3.33f1, 6000.0.6f1, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Open the “Atlas_AssetBundle_Test“ project2. Open the “AssetBundle1“ scene3. Set “Edit > Project Settings >... Read more

1
votes
Third Party Issue

"DllNotFoundException: MicrosoftOpenXRPlugin assembly:<unknown assembly>...

Package: XR Management

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Mar 21, 2023

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Version/s: 4.3.1, 4.3.3

How to reproduce: Open the attached project "OpenXRTooMuchRepro.zip" Open File&gt;Build Settings... Enable Development Build Build A... Read more

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