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0
votes
Fixed

[StandardAssets] Framerate counter is missing its font

Standard Assets

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Jan 26, 2015

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Version/s: 5.0.0b21

To reproduce:1. Import the Utility standard asset2. Select the Framerate counter3. Notice the font is not set Read more

0
votes
Fixed

Changing the styling in USS file instead of UI Builder breaks styling of...

Package: UI Builder

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Dec 02, 2019

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Version/s: 0.5.7

Steps to reproduce:1. Open the provided project "case_1202442-UIBuilderElements.zip"2. In the Project window navigate to > Assets... Read more

0
votes
Fixed

Crash on AssetDatabase::CheckCanAddObjectToAsset(Object*) when applying ...

Asset - Database

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Jan 31, 2023

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Version/s: 2022.2.1f1, 2023.1.0a21

Reproduction steps:1. Open the attached project “TextureCrash”2. In the Project window find the “Assets/Herringbone_Brick_baseColor”... Read more

0
votes
Not Reproducible

[LayoutGroup] Undoing parenting to layout group doesn't fully restore Re...

UI

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May 02, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project2. Open scene "Test"3. In hierarchy, expand canvas4. Select "Image" and drop it onto "Co... Read more

0
votes
Fixed

Editor crashes on "AtomicStack::Pop" when building standalone with a lot...

Deployment Management

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Feb 11, 2016

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Version/s: 5.3.2p3

Reproduction steps:1. Open attached project(~3gb).2. Build it as a standalone and make sure that all the scenes are included.3. Unit... Read more

0
votes
Fixed

Reset doesn't clear the vertex buffer for Image and Raw Image

UI

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Sep 21, 2016

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Version/s: 5.5.0b5

Steps to reproduce : - create an Image- add a sprite- click on the cog for the component- choose Reset and notice that the image is ... Read more

1
votes
Duplicate

Editor crashes when invalid data is passed into UnityWebRequestTexture.G...

Networking

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Dec 02, 2019

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Version/s: 2019.2.11f1, 2019.2.14f1, 2019.3.0b9, 2020.1.0a8

Steps to reproduce:1. Open the attached project ("1202451.zip")2. Open SampleScene3. Enter Play mode4. Make sure "Error Pause" is en... Read more

0
votes
Fixed

[StretchedBillboard] Sometimes pivot position doesn't affect particles

Shuriken

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Apr 30, 2016

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Version/s: 5.4.0b16

Steps to reproduce: 1. Open attached project "793101.zip"2. Open scene3. Select Particle System to start simulation4. Enable wirefra... Read more

2
votes
Won't Fix

[Android] The Android Player Crashes on GLES3/MRT with the "E libEGL  : ...

GLES

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May 14, 2024

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Version/s: 2022.3.29f1, 6000.0.2f1, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Open the user-attached "mrtbug.zip" project2. Open the Build Settings Window (File → Build Settings)3. Switch th... Read more

0
votes
Won't Fix

Fixed size buffers do not get serialized when used in generic structs

Serialization

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Aug 04, 2022

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Version/s: 2020.3.37f1, 2021.3.8f1, 2022.1.12f1, 2022.2.0b3, 2023.1.0a4, 2023.2.0a1

Reproduction steps: Open the attached project Open the “/Assets/TestPrefab.prefab” Prefab Observe the “Test Script” Component in the... Read more

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