Search Issue Tracker
[IL2CPP] Project fails to Build fails when 'event Action' is used
To Reproduce: 1. Build the project from repro_test.zip (12 MB) with Ill2CPP2. Observe that the build fails with: IL2CPP error for me... Read more
[geomerics]Final gather stalls and never finishes
Job crashes... Repro has been sent to Geomerics. Unity.exe!Enlighten::Impl::IndirectResultsFilter::EvaluateSurface(const int hitTria... Read more
A value of Fill Origin setting of UI images becomes the same, after the ...
Reproduction steps:1. Open the attached project "case868631_test";2. Open the scene "test";3. Observe the Fill Origin values of the ... Read more
Scripts cannot be loaded when they contain an odd number of "*" signs in...
Steps to reproduce:1. Open the attached "ScriptBug" project2. Select "Directional Light" GameObject in the Hierarchy window3. Open t... Read more
[Animation] Null Reference exception is thrown on moving threshold slide...
[Animation] Null Reference exception is thrown on moving threshold slider in blend tree Steps to Repro:1. Create a new Project2. Pro... Read more
[iOS] [Metal] Application crash on "SetTextures [inlined] operator== + 4...
Reproduction steps:1. Open the attached project.2. Build and run the "Main" scene for iOS.3. Application crashes. Notes:Doesn't cras... Read more
[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log
Repro steps:1) Open the project and main.scene in it2) Load RenderDoc on the Game View3) Press play and capture the frame with Rende... Read more
[Android] Screen orientation is not working on second display of LG V50 ...
Reproduction steps:1. Open the attached user's project "SecondScreenOrientation.zip"2. Build and Run the project with LG V503. Open ... Read more
Overlapping UI in UI Document Inspector Window
Repo steps: Go to Project Window > Right click > Create Hover on UI ToolKit > select UI Document UI Document should appear ... Read more
[Android] Shader Graph does not replace color when built
Reproduction steps:1. Open the attached project "ReproProj"2. Build And Run on an Android device3. Observe the Player Expected resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow
- UnityEvent does not get pasted to a uGUI component when trying to copy it from a Script