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Reimport all operation crashes Unity
Reproduced only once. 1. Open attached project2. Reimport All==>Unity crashes Read more
[FrameDebugger] Frame debugger doesn't show rendering event details afte...
Steps to repro: 1. Open attached project and 'test' scene;2. Click on Scene view tab in Editor;3. Launch Play mode;4. Open Frame Deb... Read more
[MemoryLeak] Mono memory increases when switching scenes
Steps to reproduce:1. Open the attached project 'case_769695-memory2'2. Open one of the attached scenes and play3. Open the Profiler... Read more
ArgumentException when creating a Font Asset with "Get Kerning Pairs" ch...
How to reproduce:1. Create a new project2. Import the Avalon.tff to the project3. Install TMP package4. Window > TextMeshPro >... Read more
Errors regarding failing to open temp files when opening a project in a ...
How to reproduce:1. Open user's attached project ('2019 Drive Test.zip') on a hard drive separate from where Unity is installed-- ob... Read more
Colors in the "Global Illumination" Scene View Draw Mode panel are not u...
Reproduction steps:1. Open the attached "ContributeGIColors" project2. Make sure the Scene window Draw Mode is "Contributors / Recei... Read more
Error on async assets load
To reproduce:1. Open GameLoader scene.2. Run custom builder in top of Editor menu. Build->Game build and select any temp folder (... Read more
Tree Asset Preview window is not updated after assigning a new Material
Steps to reproduce:1. Create new Unity project2. In Hierarchy window create a Tree GO3. In Project window create Material4. Add newl... Read more
[HDRP] Need to update HDRP wizards documentation
The location of HDRP wizard is outdated in the doc Read more
UnityCrashHandler32 and Standalone Build Icons are different
Build Icons are different for UnityCrashHandler32 and Standalone build Steps to Reproduce:1. Create a new Project2. Switch Platform ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs