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[Android] Location app crashes due to error 'jstring has wrong type: and...
How to reproduce: 1. Open the attached project 2. Build and Run Test scene on Android device (it has only one line Input.location.St... Read more
Editor stuck on import when importing "GameAnalytics Unity SDK" package
How to reproduce: 1. Create a new project 2. Download and import GA_SDK_UNITY.unitypackage from https://gameanalytics.com/docs/item/... Read more
[WebGL] NetworkDiscovery.cs build errors when trying to build a project ...
How to reproduce: 1. Open the attached project ('1149977repro.zip') 2. Build for WebGL Expected results: Project is successfully bu... Read more
[New Input System] Keyboard input is not detected in the Input Field whe...
How to reproduce: 1. Open user's attached "InputFieldTestProject.zip" project 2. Go to File -> Build Settings 3. Make sure the platf... Read more
[iOS] Application is not paused while ads are playing
Steps to reproduce: 1. Open the attached project ("1345297.zip") 2. Open "SampleScene" 3. Build and run it on a device 4. Notice the... Read more
Incorrect transform position in Awake method of an instantiated prefab
To reproduce: 1. Open attached Unity project "New Unity Project.zip" 2. Open "Scene" scene 3. Go into Play mode 4. Input letter "s" ... Read more
System.Configuration.ConfigurationErrorsException: Failed to load config...
Using works fine in editor, but on device (iOS / Android) we are getting the error below. Looks like others have encountered this (h... Read more
[iOS] Framerate drops below 120fps when tapping the screen in a near-emp...
How to reproduce: 1. Download and open the attached "My Project.zip" project 2. Build and deploy the project to iOS 3. Rapidly ta... Read more
[iOS] Random freeze with heavy CPU usage while Destroy is being used rap...
Reproduction steps: 1. Open the attached project (Link from the original description or OC link in the edit). 2. Go to Build Setting... Read more
[iOS] An incoming call notification sometimes freezes Unity app on iOS 15
Steps to reproduce: 1. Open any Unity project (attached project can be used as well) 2. Switch to iOS and make a build 3. Deploy th... Read more
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