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5
votes
By Design

Editor-only AssemblyDefinition files ignores the Api Compatibility Level...

Scripting

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Dec 03, 2019

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Version/s: 2018.4, 2019.2.6f1

How to reproduce:1. Open the "AssemblyTest.zip" project2. Make sure the "Api Compatibility Level" is set to .Net 2.03. Open the gene... Read more

0
votes
Fixed

Shadows are not rendered on the transparent material when the "Deferred"...

Universal RP

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Mar 22, 2023

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Version/s: 2022.2.11f1

How to reproduce:1. Open the project “IN_34814”2. Change “Rendering Path” to “Deferred” in “Assets/Settings/URP-HighFidelity-Rendere... Read more

0
votes
Fixed

[WSA] project crashes when legacy (non-XInput) USB joystick is repeatedl...

Windows Store Apps

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Mar 11, 2016

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Version/s: 5.3.3f1

Legacy (non-XInput) USB joystick can be called, for example, PlayStation 3 controller. Game build crashes when a legacy (non-XInput)... Read more

0
votes
Postponed

Only one shadow is cast when using Graphics.DrawMeshInstancedIndirect mo...

Graphics - General

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May 26, 2017

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Version/s: 5.6.1p1

How to reproduce:1. Open the attached "InstancedDrawingTest" project and "Test" scene2. Observe the Scene Hierarchy, notice that the... Read more

0
votes
Fixed

No indication to users present that Player log doesn't exist when openin...

Scene Tooling

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Jan 05, 2026

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Version/s: 6000.0.65f1, 6000.2.15f1, 6000.3.3f1, 6000.4.0b3, 6000.5.0a4

Steps to reproduce: Create a new Project and open it In the Console Window open the kebab menu ({}⋮{}) in the top right corner Selec... Read more

0
votes
Fixed

[Test Framework] Package version in editor manifest (1.1.3) does not mat...

Package: Test-Framework

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Dec 02, 2019

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Version/s: 1.1.3

As of 2019.3.0f3 (d719fa0632c6), the latest verified version of the Test Framework package is 1.1.8. The latest version included in ... Read more

1
votes
Won't Fix

[ExecuteInEditMode] OnTransformChildrenChanged is called thrice when del...

Scripting

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Apr 26, 2016

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Version/s: 5.4.0b15

Steps to reproduce: 1. Open attached project2. Open scene "OnTransformChildrenChangedBug"3. In hieararchy, select "Bug" GO and creat... Read more

0
votes
Fixed

GetNextFrameFenceValue() always returns 1

DirectX12

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Jan 16, 2023

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Version/s: 2022.2.2f1, 2023.1.0a25, 2023.2.0a1

The native rendering plugin interface functions IUnityGraphicsD3D12v7::GetNextFrameFenceValue() always returns 1. To reproduce: Writ... Read more

0
votes
Fixed

[IMGUI] Warning icon in asset importer window is clipped

IMGUI

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Nov 29, 2019

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Version/s: 2019.3.0a3, 2020.1.0a15

Steps To Reproduce: 1. Create a new Project2. Window > General > Asset Store3. Search UI samples and click on Import4. On the ... Read more

1
votes
Fixed

[iOS][InputField]Keyboard is reopened when switching between inputfields

uGUI

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Apr 17, 2016

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Version/s: 5.3.4f1

How to reproduce: 1. Open attached project2. Open scene main.unity3. Build to iOS and run4. Click one of the Input Fields to bring u... Read more

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