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Mouse coordinates are not relative to the game window when getting them ...
How to reproduce:1. Open the attached project2. Build the project3. Open the built project in a Windowed mode4. Use the Scroll-Wheel... Read more
There is no support for layers or partial animations in the PlayableAPI
Steps to reproduce:1. Open attached project's scene "default".2. Enter play mode.3. Right dwarf's legs are twisted Reproduced on Win... Read more
Scene is saveable when it was dragged and dropped to Hardlink / Symbolic...
How to reproduce:1. Install Link Shell Extension2. Create a new project3. Create a Symbolic link to a folder outside the Assets fold... Read more
Editor-only AssemblyDefinition files ignores the Api Compatibility Level...
How to reproduce:1. Open the "AssemblyTest.zip" project2. Make sure the "Api Compatibility Level" is set to .Net 2.03. Open the gene... Read more
The client's player object is not destroyed on the host immediately afte...
To reproduce: 1. Open the project, attached by tester (timeoutBug.zip)2. Build the project for standalone3. Launch the game in the e... Read more
[Test Framework] Package version in editor manifest (1.1.3) does not mat...
As of 2019.3.0f3 (d719fa0632c6), the latest verified version of the Test Framework package is 1.1.8. The latest version included in ... Read more
AudioSource.GetOutputData not returning data when toggled active by Time...
How to reproduce:1. Open the attached project “Test-Project.zip”2. Enter Play Mode Expected results: Output Volume is above 0 after ... Read more
Crash on ActiveEditorTracker_CUSTOM_Internal_GetActiveEditors when click...
Reproduction steps:1. Open the attached project “CrashRepro“2. Open any script in “Assets/Scripts“3. Add a comment in the script4. G... Read more
[IMGUI] Warning icon in asset importer window is clipped
Steps To Reproduce: 1. Create a new Project2. Window > General > Asset Store3. Search UI samples and click on Import4. On the ... Read more
[iOS][InputField]Keyboard is reopened when switching between inputfields
How to reproduce: 1. Open attached project2. Open scene main.unity3. Build to iOS and run4. Click one of the Input Fields to bring u... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title